Some sort of a note about each and every session of a board/miniature game I have played since the beginning of this blog.
Monday, January 13, 2020
One More Revenge
So I was finally lured into continuing A Touch of Evil campaign via Tabletop Simulator.
Recently, we've been having some good luck in our campaign. That was about to change.
We tried to vanquish our nemesis, the Shadow Witch. And from the very first round of the game it seemed apparent we'd have a very rough road. Two Spectres spawned on turn 1, one of which was fortunately removed right away. But still. During the whole game there was not a single round we'd draw only one mystery card in a turn. Even first turn was compromised when Brother Marcus entered The Marsh, and... did not draw an event.
You know how cats are usually drawn to those who like them least? Solomon was no exception either. He made acquaintances with Brother Marcus very soon after game started - but only after Brother Marcus, who sports a Cunning value of 1, received Devil's Mark that gave -1 Cunning.
It gives a good idea how vehemently the game treated us, when Brother Marcus finally entered The Coast board (where both Shadow Spectres were), there was a cave-in in Smugglers Cove that threw him right back to Abandoned Keep.
Our other hero, Anne-Marie the Schoolteacher didn't find a single book in the game. She was able to buy Sacred Chalice, which could have saved us if it wasn't third or fourth Mystery card that removed it from the game. Sure, such were the probabilities anyway. But we would have needed a little extra there.
At worst, we had to draw three mystery cards per turn and roll 4+ to see if we needed to draw additional mysteries.
When Shadow Track fell five whole steps in one round, it was about the time to start showdown. With no gear, events, nothing.
Grandest accomplishment must have been surviving the first Showdown fight round, although...
Oh. It wasn't any accomplishment at all, now that I take a closer look. We forgot all about Shadow Witch gaining extra combat dice from Remains In Play - which Brother Marcus already had two. Both were Devil's Mark, by the way.
So we accidentally cheated and survived one showdown fight round, where Shadow Witch rolled only eleven dice, as well as hitting on 4+ from Laying in Wait.
So... now we got less than half of heroes remaining.
Campaign statistics
Villains defeated: Spectral Horseman, Vampire, Siren, Bog Fiend, Volgovian Nutcracker, Delion Dryad, Scarecrow, Krampus, Sunken Seven, Gargoyle, Banshee
Villains still to be defeated: 8, +1 investigation vs Werewolf and Shadow Witch
Heroes dead: Brother Marcus, Anne-Marie, Lucy Hanbrook, Harlow Morgan, Scarlet Shadow, Maria de la Rosa, Thomas the Courier, Adrianna, Valeria, Jack Fellows, Argot Blackwell, Inspector Cooke, Isabella von Took & Liliana, Lost Soul
Heroes remaining: 10
Stashed investigation: 10
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