A 50ss game of Malifaux on Vassal.
Strategy: Wedge Informants
Schemes: Take the Highground, Make It Look Like an Accident, Search the Area
My list:
Jack Daw, Spirit of Betrayal & Lady Ligeia
Montresor
Ferryman
Batsch & Amalie
Carrion Effigy
Hanged
2x Guilty
Dapperling
Cache: 4
Opponent had:
Tiri, Nomad & Oroboro
Iron Matron
Parson
First Light
2x Ancient Construct
2x Aua Warrior
Cache: 2
Turn 1:
Both crews pick Take the Highground.
Montresor and Jack Daw claimed the center marker, while Dapperling held the top-right. Aua Warrior did the same for Bygone bottom-left.
Jack Daw had been able to plant Injustice on Iron Matron, who promptly removed the upgrade during her own activation. Good news was that Bygone no longer had any soulstones.
Iron Matron and PArson held the leftmost marker. Oroboro had been there as well, but Montresor had dragged the thing down with noose.
Batsch & Amalie could have gone to contest the marker along with Hanged, but instead decided to maintain status quo and heal the slightly injured Hanged.
Guilty took one Ht 2 terrain, and another Guilty tried to do that as well. However, Tiri made it fall from a roof and become a craven as well, so Ferryman had to take the position instead.
Ancient Construct and Tiri were holding required terrain pieces for Explorer Society. However, neither managed to claim a third terrain. Both had the same number of strategy markers as well, so scores tied at 2-2.
Turn 2:
Both crews pick Make It Look Like an Accident.
I sunk too many actions into trying score two points from Iron Matron that Jack Daw or Montresor had been able to yank down from building. Oroboro also took a decent beating, even proccing it's demise. It decided to escape the heat and rolled off into my deployment.
Batsch & Amalie got nearly killed by at least Parson, possibly Iron Matron as well. Eventually Ancient Construct came to toss the fungus back to my deployment. A two health Batsch and three health Oroboro would just have to duke it out between themselves in the coming turns.
Tiri claimed a point from Ferryman by making it fall with Earthquake. Then she walked down to strategy marker and killed the Guilty there.
First Light and Aua Warrior tried to score second point from Make It Look Like an Accident, but miraculously enough they failed. Just one more damage would have sufficed. Ferryman, however, overperformed by taking two good swings at Aua Warrior, tossing it into fire which eventually melt the thing in the end phase.
However, this wasn't enough to keep Tormented playing the strategy. Scores went 4-3.
Turn 3:
Both crews pick Ensnare.
Surprise! Neither Oroboro or Batsch & Amalie died.
Another surprise! ... actually, no-one died, although it was not for the lack of trying. Jack Daw, Iron Matron and Ancient Construct in the middle were all at seven. Parson was down to five. Even Ligeia and Hanged took a couple of points here and there.
Tormented spent their early activations trying to deny opponent points from Ensnare. In the end that didn't work out, but at least I made the Society work for it.
My Ensnare got misplayed, so I didn't get any points from it. However, this time around I was able to take the lead in scenario. Scores went 6-4, which was bad but not insurmountable.
Turn 4:
Both crews pick Search the Area
Carrion Effigy was able to land a Craven token on Oroboro that had skittled to top-right strategy marker that was held by Dapperling.
However, Iron Matron ruined my area searching completely by getting away from melee with Daw and charging the Ferryman, who I wanted to interact twice and third time with Montresor.
First Light messed up it's scheme marker placement for Search the Area, so there was that small hope at least.
... except that then Tiri activated and landed a nasty Earthquake on Jack Daw, making him Craven and throwing Montresor away from the marker at the center as well. This lead to both players having two strategy markers, so a 8-6 victory for Tiri.


























