Some sort of a note about each and every session of a board/miniature game I have played since the beginning of this blog.
Tuesday, July 9, 2019
"I say..."
And since I had packed A Touch of Evil with me, we continued our campaign game during my visit to Kuhmo. Villains was randomized to be Banshee, and heroes were Viktor the Playwright and Captain Hawkins.
And what a game it was.
Start was one of the absolute worst for all of my career as a Touch of Evilist. Every single turn Banshee received extra wound markers from KO'd heroes or killed Elders.
Viktor startd game and went to Olde Woods, only to get KO'd by this creature that drew two mystery cards if hero loses. Next turn Captain Hawkins goes and get's KO'd against a Manor monster that makes him Possessed.
Order's Influence made us roll for Crimson Hand on both town spaces and corner locations. There was Full Moon. And eventually even Hour was late, and we pondered if we should just keep that card running for a fast restart. It was hopeless.
Then, something changed.
Lies & Deceit gave an extra secret to every town elder. This revealed the secrets of Mayor Carver, Widow Jessica and Harbormaster. None of them was evil elder. Mayor Carver was a hilarious character with his Secret Madness and On the Hunt secrets. Gosh he was all over the map, sowing investigation points everywhere.
Sacred Chalice functioned only twice, which is about the average in use, if not average statistically.
Viktor was rolling in investigation points like Uncle Scrooge, and could easily get sacred chalice, runic amulet, book of whatever that ups Shadow Track one point away from Darkness, and even a torch. All with extra cost from Mayor Carver's Order's Influence. Oh, and let's not forget the censer that allowed for re-rolling Spirit checks.
And he still had points to use his Flair for the Dramatic, buy villain's lair and start the showdown.
Captain Hawkins took a bit longer time to start snowballing, which happened after he had his possession removed by a witch on the beach.
Caretaker was slain on the first try, too.
So, in the end Showdown was in fact easy. We had so many "prevent all hits" cards, and some of them Viktor would be able to call back from the event discard pile.
We didn't have absurd amount of fight dice during showdown. Sometimes it's not the amount that counts.
Captain Hawkins had the event that turned 1's into hits. Then he had silver bullets, making every six into two wounds. And then he had some item or ally or whatever it was that made all 1's rolled by enemies to become wounds for themselves.
Never would I have ever guessed an outcome like this with a start like that.
So, extra villain down. Still eight to go.
Campaign statistics:
Villains defeated: Spectral Horseman, Vampire, Siren, Bog Fiend, Volgovian Nutcracker, Delion Dryad, Scarecrow, Krampus, Sunken Seven, Gargoyle, Banshee
Villains still to be defeated: 8, +1 investigation vs Werewolf and Shadow Witch
Heroes dead: Lucy Hanbrook, Harlow Morgan, Scarlet Shadow, Maria de la Rosa, Thomas the Courier, Adrianna, Valeria, Jack Fellows, Argot Blackwell, Inspector Cooke, Isabella von Took & Liliana, Lost Soul
Heroes remaining: 12
Stashed investigation: 10
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