I visited some friends last weekend, and we played some cards.
First game was a three player match of Magic the Gathering.
Even after all these years it was easy enough to remember game rules adequately. I didn't have a deck of my own, so I had a black/white enchantment deck from the host, and the others had some sort of mono-black vampire deck and a mono-blue token proliferation deck.
Game used Commander format rules.
My commander was some cheap zombie priest that could buy Spirit tokens into play.
In my opening hand I had Doomwake Giant and some other white, medium cost white archon or griffon or something that gave +1/+1 counters for each of my creatures for every enchantments I'd cast. Little did I understand how amazing they were together (Giant was an enchantment) combined with easy access to the spirit token commander.
Once my deck got the ball rolling, it was quite unstoppable - and both opposing players recognised this. It wasn't an easy game even when my deck had a great combo right from the start and both opposing players having less-than-ideal amount of mana. Black/white did win in the end, but only had five lives left from the original 40.
A notable mention was taking 14 damage from my own Doomwake Giant, that had a couple of +1/+1 tokens on it. Vampire deck cost some kind of "destroy creature" spell that made the destroyed creature deal damage to controlling player equal to it's strength + toughness.
I guess that's all.