Sunday, March 27, 2016

(un) Friendly Reminder

Last Thursday I played two practice games for tournament that's held this weekend. Both games had the same list:

Cassius and Wurmwood
- Warpwolf Stalker
- Shadowhorn Satyr
- Woldwatcher
- Gorax

Tharn Bloodweavers
Druids of Orboros + Overseer
Shifting Stones
Swamp Gobber Bellows
Lord of the Feast
Night Witch
Druid Wilder
Blackclad Wayfarer
Lanyssa Ryssyll
Gallows Grove

Objective: Bunker

Opponent had:

Archdomina Makeda
- Molik Karn
- Bronzeback Titan
- Titan Gladiator
- Cyclops Brute
- Basilisk Krea

Minimum unit of Beast Handlers
Maximum unit of Nihilators
Aptimus Marketh
Agonizer
Mortitheurge Willbreaker

Objective: Bunker

First game had Incursion scenario. Circle started game, and the picture is from the end of Circle turn 2 where Cassius has desperately used his feat to try to block Molik Karn from doing things. There had been about three millimetres in between Molik Karn and Cassius when Cassius had attempted to cast Stranglehold on the cyclops chieftain.

There is nothing else to say, really.

Molik Karn didn't even need to use side-steps to walk within 2" of Wurmwood.

We played another game after this sorry affair.

Game 2:

Lists were the same, but we switched sides. Skorne started and scenario was Fire Support. I think these lists were quite balanced against each other. Both had counter options for moves opponent would be able to make. Skorne had completely absurd walking distances with Pathfinder available, but I had Stranglehold and Pathfinder removal, plus the 10" forest feat with me. Makeda had a a feat to bring back Nihilators, but I had some remove from play -effects. I had ways to lower MAT and relatively high defense, and opponent had Carnage. And so on.

First picture is from the end of Circle turn one. Woldwatcher shot one of the Nihilators into a forest.

Turn 3 opponent rushes forward with Nihilators. They kill a couple of Druids of Orboros. Molik Karn came close. Too close.

Turn three was also the turn when Cassius used his feat. But before that Lord of the Feast threw his crow at a Nihilator. He jumped in to make his thing with Nihilators and hopefully make a dent at Basilisk Krea. Well. Just as in last game, he hit with zero attacks against infantry models. Sometimes MAT 8 takes you only so far. Sometimes, like, two times in a row.

Druids of Orboros pull Bronzeback Titan a total of four inches closer. Gorax or Wilder cast Primal on Warpwolf Stalker, who then warped for Strength and proceeded to attack the warbeast. I think Stalker wasn't in Agonizer range, because it was able to kill the Bronzeback.

Rest of the army killed off Nihilators, Bloodweavers taking out Defender's Ward in the first place.

Now Cassius tried to be smart and cast Stranglehold on Molik Karn through Gallows Grove, without exposing himself too far just yet. Stranglehold hit Karn and dealt some stray damage points in. Molik missile never again. Or at least next turn.

Lanyssa Ryssyll fell a little short from getting Molik Karn within Winter Storm. The only reasonable thing to do was to use Push power attack on her with Woldwatcher.

Turn 4 Makeda uses her feat. Nihilators kill Lanyssa with the aid from Carnage. After that Titan Gladiator used Rush on itself and walked to attempt a double handed throw against my Warpwolf Stalker. This was one of the first times, or perhaps even the first time I have witnessed the throw target resisting a double-handed throw. Though it wouldn't have worked without Primal and warping for strength.

Bloodweavers and Hellmouths and whatnot all over the place destroyed the rest of the Nihilators, so Makeda wouldn't be able to return any models into play with her feat. Not that there were too many Nihilators that had been honestly destroyed.

Two Bloodweavers did some damage in to the Titan Gladiator, and Warpwolf Stalker had done it's frenzy attack against it. But those were quite not enough to kill it. Agonizer was giving -2 to damage rolls. Druid Wilder cast Primal on Shadowhorn Satyr - which would still be making attacks only with P+S 14 and 13 despite Primal! But this goat is not Gnarlhorn Satyr, no. Shadowhorn advanced, used Bounding Leap and killed Titan Gladiator - with one blow!

Cassius Strangled Molik Karn yet again.

Turn 5 Skorne got rid of Gallows Grove, which could possibly get Molik Karn out of Stranglehold's reach.

But this turn Molik wouldn't be able to do anything meaningful. Cyclops Brute tried to attack my warbeasts, but killed none. I don't remember what Krea did, except that it died on my next turn.

Circle turn 5, or so called "why, oh why did I do this" turn. Woldwatcher shot one Beast Handler into a forest, and the rest of Druids of Orboros cast Vortex clouds. This turn it looked like I had expended all of my good damage rolls, though, when Warpwolf Stalker, frenzying Shadowhorn Satyr and a stray P+S 9, weapon-masterish Bloodweaver didn't kill Brute. Should've used Primal on Stalker, I guess...

I advance Cassius and try to kill thr Brute with Stranglehold, but that accomplished nothing. He moved Wurmwood to safety.

Attrition game was looking good, but it doesn't really matter, when Makeda removes a couple of Bloodweavers from Molik's way, has Carnage on and Aptimus Marketh casts Savagery. Then Molik made a casual walk to Cassius and kills him.

Well, okay, it wasn't that casual. Cassius had been less than half an inch too close to Molik Karn. But that's all what it takes...

It's not entirely impossible that after these experiences I'm starting to fail to enter killbox in future games whenever enemy has Molik Karn.

No comments:

Post a Comment