Well, sometimes it's good to wake up a couple of hours before the alarm and not get any sleep. For such occasions you can, maybe, write something about a game that was played only about 18 hours away from a full week before?
Of course I'm talking about the Rautarouva again.
This was a 35 point game quite late at night, Cryx vs Cygnar. I built my list from models I still had in my storage foams so that I could get more variation out of the whole trip.
Maximum unit of Mechanithralls + 1x Brute Thrall
Maximum unit of Satyxis Raiders + Sea Witch
Gun Mages + Officer
Maximum unit of Greygore Boomhowler's + Jonas Murdoch
I haven't played much against Kara Sloan, this was maybe third game against her. Scenario had Killbox in effect, so at least she wouldn't be running around in circles with Refuge on.
I thought it'd be my best interest to run an arc node fast forward and cast Icy Grip on Greygore Boomhowlers. That way there was an arc node that couldn't be ignored in the middle of board. I also wasn't sure if Kara Sloan would be able to do all sorts of tricksy moves and start shooting Scaverous right away.
Next picture is of poor quality, and there is a full round in-between the pictures.
Sloan used her feat and shot Deathripper in the middle who was left with exactly arc node and movement system still intact, and Defender dropped left hand from Seether.
Black 13th and Gun Mages killed four Satyxis, who weren't able to charge next turn thanks to the annoying arcane fire spell storm thing that Black 13th shoots.
Since Greygore's had done assault charge I had to start clearing the board from their ilk.
Half of them went down, and one had Corrosion continuous effect on it. Scaverous ran to possibly dominate an area and hopefully far enough from Sloan. He did have four focus for Arm buff, but that's two weapon master shots and one pow 15 shot from Defender we're looking at here.
Mechanithralls charged whatever they could. Two P+S 15 charge attacks weren't enough to take the objective down. Not that it mattered much, since there were three trollkin and Jonas Murdoch within the zone anyway.
Next picture is blurry as hell, but it gives a vague impression about Defender and Kara Sloan. All three tried to shoot Scaverous down, and Derender damaged him so badly that I thought it's over. But Kara Sloan somehow missed two shots against Scaverous despite needing only 6+ to hit. First one was unboosted and second one was boosted.
Since Kara didn't hit anyone, Refugee didn't trigger.
Odds were in Kara's favor, that's all I can say. I almost hoped as bad dice screw situation for me to make the game feel a bit more close fought.
But here's how it went: Defiler ran close to Kara Sloan, possibly with Ghost Walk from Skarlock.
Scaverous uses his walks up and uses his feat. He casts Telekinesis on Sloan, Defender and Seether, and on top of that Icy Grip on Sloan, too.
Then Seether charges the cygnaran warcaster who was effectively Def 12 vs MAT 8 of Seether.
Well, that was it, really. Seether with two allocated extra focus couldn't miss that badly even if it did have on of its arms gone.