Sunday, June 27, 2010

27.6 - Sucks to be a Thief!

Today I played a two player game of Talisman.

Randomly picked characters were the Thief and Minstrel.

And, did it really suck to be a thief in this game? Well, it did!

We played a hidden victory condition game. Both players picked up a talisman on the first 5 rounds of the game. Those first 5 round looked pretty good.

Then Minstrel managed to charm a Strenght 4 animal and things looked grim. Minstrel went to Highlands pretty soon after and almost ran through it, killing Eagle King in the process and getting weapon of his. The weapon denied other players use of Armour in combat against Minstrel and gave +2 to Craft in psychic combat.

Obviously Thief wasn't overjoyed, but thought that if the dice ever presented a chance, he would steal the best stuff from Minstrel.

Well, next Minstrel draws a Warhorse, which allows the player to add both his Strenght and Craft to battles. At that point it was something like Strenght 15+, Craft 11 Minstrel, so losing Warhorse to a psychic combat was unlikely.

However, Thief thought that he could always steal.

Then enter Howl of the Wendigo. It's an event that forces player to attack the character he or she lands on. Thief had effective combat stats of Strenght 5-7 and Craft 6-8. So, after that if he proceeded to steal stuff, he would have to attack the Minstrel.

Thief is a bad character in two player games anyway, and such an event really nullified about all special rules on Thief.

After such tragic happenings there was a race to defeat Lord of Darkness to gain Cloak of Feathers. Of course Minstrel won that race and got to the Lord first and kicked his ancient sitting organ rather badly.

Next Thief tried to scrape some treasures what was left in the vault. Thief had Weighted Dice, and chose that he rolled a 6 on the attack score against Lord of Darkness and he cast a spell that gave him an additional die that would be added to the six.

All and all, Thief actually won the Lord of Darkness and took that flamethrower, thinking that it would be the only chance to kill of that horrible Minstrel.

Though they never met on the battlefield. Minstrel came first to the Crown of Command, and it was revealed that Ice Queen was sitting there. Strenght 12 didn't really do much against (by then) Strenght 21. Game over.

Winner: Minstrel.


Game records below:
Talisman: 2 games played.
- Characters played:
- Merchant: 1
- Knight: 1
- Gypsy: 1 (1 victory)
- Sorceress: 1
- Thief: 1
- Minstrel: 1 (1 victory)

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