A four player game of Dungeon Lords. One of the players, Red, had never played Dungeon Lords before, so she was a bit overwhelmed at the mechanics, but winged it on the go without a long term plan.
It's been a long time since the rest of us had played this game as well, but at least we were able to plan forward a little, and could try to convince ourselves we were focusing on some aspect of the game. I did masterfully navigate the evil-o-meter to construct lame, easy to beat adventuring parties. Throughout the game only two of my tunnels were conquered - although this did not make me the battlemaster, that title was shared with another player. But I had only Demon and Slime monsters going on for me.
One of the players drew out the Paladin on the second year, and was able to eventually transfer it to Red. Oh no. Red took a whopping -12 points from conquered tiles. But yeah, that's not -16. During second year she made the investment to acquire a dragon. She was able to blast through the adventurers, Paladin or no Paladin.
The was the time to count scores. And much to everyone's surprise - and most to Red's surprise - it was actually she who managed to win the game.
Since we included the expansion monsters, RNG decided that this game did not have trolls for hire at any point of the game.
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