A 50ss game of Malifaux
Strategy: Flank Boundary Dispute
Schemes: Breakthrough, Make It Look Like an Accident, Take the Highground
My list:
Hamelin, Piper & Benny
Fumigator
Angel Eyes
Tuco Ortega
Tunnel Rats
2x Rat Catcher
2x Stolen
Pool: 3
Opponent had:
Clampetts, Fisherfolk & Bruce
Uncle Bogg
Aunty Mel
Sir Vantes
Mossbeard
Buckaroo
Skulker Skin
Swashbuckler
Pool: 4
Turn 1: Plague: Breakthrough, Angler: Make It Look Like an AccidentSince I had deployed so many of my models on the roof of a building, Sir Vantes had easy time with pulling Angel Eyes down. She was also the White Whale of Aunty Mel. Fortunately she had already activated, so Angel Eyes was safe for now.
Benny and both Rat Catchers and even Hamelin himself were spawning rats, while Clampetts was clearing the vermin with dynamite. But the rats just kept multiplying, and were finally able to coalesce into a Rat King, who in turn tried to go harass Bruce.
Various models of mine had sneakily dropped some scheme markers on my deployment and centerline, and Tunnel Rats were able to teleport deep into enemy deployment zone. Crows gave a scheme marker, and so did interact. Mossbeard was able to remove one of those, but couldn't stop Breakthrough.
Clampetts went to sit next to one of my strategy markers that I had not been able to toss over the centerline yet.
Both players took the scenario, but Outcasts took the lead with 3-2 because of schemes.
Aunty Mel wrecked her whale, no surprises there.
Uncle Bogg charged the Rat King and brought it down to one health. But that was all Rat King needed to kill Bruce, who was sitting with a strategy marker still in Bayou deployment.
Stolen placed a scheme marker near the uncle and went to remove a piece of destructible terrain. Unfortunately that marker was removed by Mossbeard, which forced Hamelin's flute to disengage a Rat Catcher so that it can place another. At that that point most of my crew had
Fumigator summoned a new Tunnel Rats because the earlier ones just scored their breakthrough and ceased to exist.
Sir Vantes lanced a Stolen and trampled even deeper to Outcast crew. I think it was he who summoned Bruce back, which made both of them prime targets for first Blight tokens of the game.
Reshape the Land yielded only a single point for Anglers. Both scored strategy, and Plague received two from their scheme for a 6-4 lead.
Turn 3: Plague: Assassinate on Sir Vantes, Angler: Breakthrough
I mean...It took way too many action points to remove my assassination target, despite Sir Vantes having a negative modifier to most resists. At least nine confirmed action points went into it, and I am likely forgetting a few. Sure, Bruce healed Sir Vantes once. But still that performance was atrocious, considering that Sir Vantes had been already damaged a little. I could have used some of those action points for pushing strategy markers for sure.
A Rat King walked and charged Mossbeard, dealing solid damage as well as denying interaction. Clampetts went to place a scheme marker to Outcasts deployment, and it was up to Mossbeard to make or break the breakthrough. Fortunately he failed his second Haphazard Topography, because it was Once Per Turn anyway.
Second King received their crown and went to munch on a tide marker.
However, Plague had been so pre-occupied with Sir Vantes that Anglers were able to deny Hamelin any strategy points this turn.
Scores went 8-6, still for Plague.
Turn 4: Angler: Assassinate on Tunnel Rats
Well.
I just found the Tunnel Rats's greatest wea
kness. They are an amazing pick for Assassinate. Which Bayou did. Two points with a one smack.
The gremlins also were leaping around and throwing Hamelin's strategy markers back to his deployment. I didn't act soon enough, and lost my chance to try to score strategy. Only option was to figure out if I could dislodge the only enemy strategy marker away from my deployment as well.
All the pieces were there, but I was lacking either a friendly token on Rat Catcher, or one action point. But since those don't just grow on trees, Anglers claimed a 10-8 victory despite having been lagging behind all game.



No comments:
Post a Comment