Had a 50ss game of Malifaux on Vassal.
Strategy: Wedge Guard the Stash
Scheme pool: Sabotage, Assassinate, Breakthrough, Public Demonstration, In Your Face
My list:
Kirai & Ikiryo
Datsue Ba
Lost Love
Jaakuna Ubume
Shikome
Gwisin
Onryo
Seishin
Stones: 8
Schemes: Sabotage, Breakthrough
Opponent had:
Titania2 & Gorar
Malisaurus Rex
2x Autumn Knight with Inhuman Reflexes
2x Waldgeist with Ancient Pact
Stones: 6
Schemes: In Your Face, Breakthrough
Turn 1:
For a wedge, first round was surprisingly peaceful. I brought Jaakuna Ubume, Grisin and Ikiryo to hang around the lower middle marker with Datsue Ba behind a wall, ready to go where needed. An Autumn Knight and Waldgeist were within a single walk distance of lower marker. Gorar was sitting in deployment zone.Kirai summoned an Onryo that was nearly killed by another Autumn Knight. I thought it would be safe to place Lost Love with By Your Side to heal that Onryo, but I completely forgot how Malisaurus tramples over people. Saving Lost Love cost me Red Joker from my hand. Last Malisaurus uses tendrils to push the enforcer away from Protected range.
Upper middle marker had Autumn Knight contesting it, with Malisaurus and Titania close enough, so situation there was alarming.
Hired Onryo was going north, and Shikome went around 21" with the help of Seishin, high up on the board to close in with Sabotage target. A Waldgeist managed to charge Shikome and deal in a few points of damage.
Turn 2:
Neverborn gets Black Joker on initiative. The only way for me to win initiative in this matchup.
Onryo manages to land no-heals on Malisaurus Rex and I vow to remove the thing this turn. And I did this via two attacks from Onryo, three attacks from Ikiryo, two spirit barrages from Kirai and a balanced sword and violent ghosts attack from Goryo.
Or at least in my fantasies I did that. No, after all of that, the thing was still sitting with nine health remaining. There is a smiley for this somewhere. Oh yeah, here it is:
(ノಠ益ಠ)ノ彡┻━┻
If we discount the Shielded+2 that was given to Malisaurus, five points of damage in total still was not impressive. Malisaurus kills Lost Love with two swings, and upper Autumn Knight kills the summoned Onryo.
Shikome disengages from Waldgeist and moves inside the building, but the thing just climbs over size 1 obstacle and continues to beat my minion. Hired Onryo disengages from Malisaurus and is trying to come to aid, but is still way too far to be of any help.
Jaakuna Ubume had charged a championed Autumn Knight, and nearly killed herself. Datsue Ba also charges the knight, also getting her knife parried back.
The Autumn Knight concentrates and tries to kill Jaakuna Ubume. She has focus from first turn, and I have two cards left in my deck. I suddenly realize I still got Red Joker coming, so she uses focus for defense.
Gwisin had charged the lower Waldgeist to offer Take the Hit for Jaakuna, but I completely forgot about that ability until it was too late.
Both players score strategy for 1-1.
Turn 3:
Titania heals Malisaurus and lower Autumn Knight. Goryo tries to deny heals for the rex but fails. Malisaurus kills Ikiryo before she gets to activate and after rampage even manages to land a hit on Kirai.
Situation in the middle was unbearable, but at least I lucked out with Shikome - she flipped Red Joker for damage on Waldgeist, and was able to interact a scheme marker with her second action.Onryo takes a double walk to control enemy top strategy marker. This probably triggered Gorar to come upwards, yet not close enough to deny Onryo's control. Lower Waldgeist disengages and runs past center line to my side.
Gwisin was now free to advance and interact a scheme marker to enemy deployment zone.
Datsue Ba wastes her entire activation against Autumn Knight. Autumn Knight manages to land one hit against Jaakuna Ubume, and fortunately leaves her alive with one health.
Seishin moves Kirai to contest my top marker from Malisaurus, and then Urami master uses shears on the beast rather effectively. At the end of the turn Malisaurus is down to four health.
Upper Autumn Knight tosses Goryo away and tries to challenge Kirai with proper suit, but since challenging is an attack action, it was transferred to Seishin instead.
Opponent scores In Your Face from killing Ikiryo, and I get Breakthrough and strategy for 3-2 for Resurrectionists.
Turn 4:
Titania started by healing stuff, but at least there was so much stuff that needed healing that all of them didn't pile up on Malisaurus Rex. Goryo puts no-heal on Malisaurus and charges in for a few points of damage. Autumn Knight charges Kirai who now had seven health. Kirai puts both attacks and challenge on Goryo although this empties my entire hand.Kirai then manages to shear Malisaurus down to one health. One health! With Kirai having Life Leech, that was a death sentence that came to fruition as one of the last activations. Phew! Was this the first time I succeeded to kill Malisaurus? (Well, yes it was, but I've faced it only thrice)
Gorar tries to kill Onryo but fails while Onryo succeeds to remove Titania's totem.
Jaakuna has the time to use Drowning Aura, but since both Autumn Knights had Inhuman Reflexes this didn't help much - it just charged over Jaakuna and she died to Blade Rush.
Datsue Ba... yeah. This was the second turn in a row when she failed every single action, and the round before that she managed to take a few points of damage in herself while not dishing out any herself.
Shikome goes to place a scheme marker close enough my selected sabotage building and within enemy deployment zone. Gwisin interacts a marker to enemy deployment and walks to contest lower middle marker. So it was no strategy points for anyone. However, Breakthrough for me put the game 4-2 for Resurrectionists.
Turn 5:
Titania kills Onryo from enemy top marker and probably caused the death of summoned Goryo. Datsue Ba manages to kill the damnable Autumn Knight, finally!Waldgeist below comes and takes a charge at Kirai, landing her away from contesting strategy.
Gwisin removes enemy scheme marker and runs to contest bottom-right marker. We did not continue beyond this since it was clear that Kirai would go to contest strategy marker and Shikome would do the same and spawn a scheme marker in enemy deployment zone, getting final score to whopping 6-2.
But yeah, the game was way tougher than score indicates. When turn three was starting I was sure I'd lose.