Thursday, October 29, 2020

Time For Classics


Played a 50 point game of Warmachine. My list was:

Lich Lord Asphyxious [+28]
 - Deathripper [6]
 - Inflictor [13]
- Ripjaw [7]
 - Slayer [10]
Iron Lich Overseer [5]
- Desecrator [14]
Swamp Gobber River Raider[1]
Bane Warriors (max) [16]
Black Ogrun Ironmongers [6]

Opponent had:

Baldur the Stonecleaver [+31]
 - Gorax Rager [7]
 - Megalith [20]
 - Woldwatcher [8]
Gallows Grove [2]
Lord of the Feast [6]
Shifting Stones [3]
Gatorman Posse [16]
Warpborn Skinwalkers (max) [15]
 - Warpborn Skinwalker Alpha [4]


Scenario was the point scoring Annihilation from main rulebook.

Circle had Gatormen approaching from the right and Skinwalkers from the left. The obstacle in the middle was a nasty table divider, and I sort of did a mistake by directing Slayer and Desecrator to go from the right side.

Neither player had no LOS to anything, thanks to Ashpyxious's Caustic Mists and Baldur's forests. But when Lord of the Feast ran behind the center obstacle, Cryx opened game by running Ripjaw to get arc node into position. I wanted to get rid of the solo before it had the chance to do any major damage. 

Excarnate, however, didn't do much.

Swamp Gobber River Raider, however, did. That little fellow scored a hit with it's harpoon against a Gatorman, and - killed one of the Posse members. 

In retaliation I lost the arc node and a couple of Bane Warriors. Baldur also used his feat, which obviously wasn't going to be all that impactful.

But my next turn isn't that big either. Bane Warriors and Inflictor manage to destroy all but two Skinwalkers and Slayer ate one Gatorman. So it was Circle who got to make the first major turn.

Woldwatcher, remaining Skinwalkers and Lord of the Feast remove all but two Bane Warriors. Megalith deals with Inflictor and Gorax comes to cuddle with Desecrator. Gatormen charge Slayer. Shifting Stones annoyingly teleport in front of Megalith.

Time to draw out the toolbox. Oh right, I haven't got one.

Deathripper succeeds to kill Lord of the Feast. Desecrator also makes Gorax problem disappear, while Slayer takes down two Gatormen. Two remaining Bane Warriors kill last Skinwalker. Only their Alpha left now. 

Asphyxious walks and teleports next to Desecrator so that he might be able to flank and shank Baldur with his feat.

Circle wouldn't have any of that, and Megalith, Gallows Grove and Shifting Stone all come to block the charge from any possible feat Banes. Woldwatcher and Skinwalker Alpha remove last Bane Warriors from the unit. 

I have my chances to "win" the game now. Random models (Desecrator, namely) removes Gallows Grove from blocking charges. And I believe it was Iron Lich Overseer who shot the last remaining Shifting Stone.

Asphyxious advances. Megalith benefits from cover, so it is def 14 against shooting. I can either cast unboosted Parasite on it and teleport away to safety, or secure the spell and leave my warcaster exposed. I choose the latter. Ironically the Parasite would have caused a hit on any combination of the rolled dice. Oh well.

Parasited Megalith goes down like butter, which kind of surprised me. The Banes could have probably done it without Parasite, too. Now Circle has only their warlock, Woldwatcher and a lone Gatorman around.

And when the measuring starts, Asphyxious is found to be within charge distance of Baldur. He just straight up butchered the Lich Lord, not even needing to expend all of his Fury points.

Had I placed Asphyxious exactly within 8" of Megalith, this would not have happened. Had I teleported, this would not have happened. I suppose you can call a game end like this "classic".





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