Saturday, May 9, 2020

Kalmana Retreat 16-19 and the shame

Lantern Year 16 Showdown(s) Manhunter Level 3 & Slenderman Level 2

Cardani, Stapura, Ouglu and Kalnetan stand against the newest threat that has come to collect the lives of survivors. Somehow this Manhunter seems a little different, the veins of his muscular body bulging in vivid black.

As survivors prepare to fight the Manhunter, Kalnetan picks up the newfound Knowledge Worm, and since his eyesight is scarred we may never know what he saw in the maggot, but as it happened - Kalnetan ate the vermin, becoming Necromancer in the process.

It's odd how I keep underestimating these survivors. I was expecting a tough fight, but... Showdown lasted three rounds, with only damage to survivors coming from brain damage of Gun Action and stakes. Monster reactions ate through two Dried Acanthuses and... that's it. Ouglu deals the killing blow with Vespertine Bow, and as a consequence learns the true meaning of war. He teaches some of it to Flopura, Stapura and Murrano. Only outsiders can understand these ruthless views of life.

Perhaps Manhunter went down so easily because greater danger was lying within. After the decomposes into a husk, survivors are struck with dread as Slenderking starts to materialize in front of their eyes!

Danalne, being the savior, woke up to the situation first and took up arms, calling Ouglu, Cardani and Stapura to fight alongside her to repel this double-invader.

And what a horrifying fight it was.

The Slenderking just kept out of reach, and kept ensnaring the survivors time after time. There even was an occasion when every single survivor was ensnared into the moist void (and much to my amazement, everyone escaped with their Struggle -roll) and when survivors finally were about to engage the monster, about fourth card from the top of the hit location deck was the trap.

Danalne fished out the trap fairly well with her effective evasion +6, but that trap is terrifying in its own right to all other survivors, too.

Things started to look a bit brighter when Cardani managed to deal eight wounds in two attacks. Out of the monster's sixteen wounds nine were dealt by Cardani, and seven were by Ouglu with Verdant Bow.

I couldn't have done it without Necromancer's Eye, though. Once the trap was gone, it was no longer the fourth card from the top. It was the third. And from then on Danalne used Necromancer's Eye to get everyone else three hit locations worth of chances. This was slowed down when the elderly savior received Ghostly Beauty disorder from gripping Cardani back to reality.

Settlement had developed a second pair of Bandages for the Manhunter fight. Good thing I had them here, because three out of four survivors would have died to bleed tokens alone if Ouglu and Stapura weren't there to staunch the flow.

Rewards were whopping four dark waters, love juice and iron. So at least there was something coming from the epic battle everyone forgot right away after the victory.


Lantern Year 17: Hunt Re-enactment

The last showdown was so challenging, yet nobody remembers it because Slenderking made everyone forget. However, something remains in muscle memory. Favorite survivor, Cardani and least favorite survivor, Lonili re-enact the entire affair. Magnificently so, and Cardani walks even bolder than before with her Last Man Standing fighting art. Apparently her earlier experience with shadow puppets paid off.

Seven endeavors.
1: To go along with the hunt re-enactment festivities, settlement finally innovates Cooking.
2: Ouglu learns Extra Sense.
3: Flopura, Stapura, Murrano led by Ouglu gather in the War Room to make a plan for the upcoming hunt.
4-6: Cardani enters Barber Surgeon to relieve her obsession with vermins. All three times fail, except that the last one gives intracranial hemorrhage. Enerwarbabolacty receives an additional letter to her name, and re-roll result cures Cardani of her ailment.
7 Enewarbabolactyl

Lantern Year 17 hunt & showdown - Dung Beetle Knight level 1
Flopura, Ouglu, Cardani and Stapura start to hunt a level 1 Dung Beetle Knight, for the first time ever.

Ouglu meets a culinarist bee, which is the second time during this campaign. Now it will come and eat a survivor with Doomed Path at the end of next settlement phase.
Stapura encounters a bug man, but panics on sight. The bug man panics too, and Flopura finds its abandoned resin dung ball and investigates its inner workings.

Ouglu puts on a shadow puppet play during sonorous rest, which is a nice little adventurous play about heroes. However, this has a profound effect on Cardani.
She Cardani plucks out her eye in a moment of painful understanding. His courageous inner vision tells her to meet her fate on the fields of Sweet Battle.

Then Cardani is an opportunist and continues to hunt the stronger dung beetle knight. Showdown is ready to start.

Showdown itself, well, I overestimated the challenge. But other than that, Dung Beetle Knight seems like a monster that requires really careful movement or you take a metric ton of damage. A showdown lasting longer than two rounds sounds... scary. So many moments where things can go south, not to mention the difficulty of getting through Century Carapace.

In the aftermath Stapura received Age milestone and gained Infinite Lives. This can be a game-changer. As a result, both Flopura and Cardani had the courage to go spelunking.

Lantern Year 18 - Phantom

Apparently, phantom pays a visit each time I fail to have a proper challenge. So, I guess it's level 3 antelope next to get some much needed bones.

Eight endeavors.
1: Settlement innovates Saga.
2: To make use of the Saga, settlement needs new survivors to hear the tales! Matchmaker from Stapuran has Danarias and Ardanet to form a new family Sagasu. This fuses the lineages of Zamarotte and Masvar together. Danarda gains permanent accuracy while Anetarias gains Blotted Out.
3: Nightmare Training fails on Cardani
4: Nightmare Training makes Stapuran a club master!
5: Some leather curing to make Leather resource to develop Beacon Shield.
6: Scrap Smelting to gain 1x iron.
7: Nightmare Training teaches Ouglu weapon proficiency.
8: Shrine Ritual is a success.

Then, a culinarist bee appears and eats Nasalne, sharing the stew with Cardani, Random meal is Venison Oco Busco, and the old, ageless cannibal couldn't resist the old urge and tastes Nasalne for +1 permanent evasion.

Lantern Year 18 hunt & Showdown - Screaming Antelope level 3

Ouglu, Cardani, Stapuran and Anetarias begin the hunt for the Screaming Antelope.

Vomit Pile yields nothing when Anterias investigates it, and Lava Flows give are easy as a breeze to jump through. Ouglu finds some Dark Water from a puddle.

Lava Flows set a theme for this hunt, since Wildfire burned down both Mineral and Herb gathering, and removed one antelope hunt event card. Despite the bright, searing light survivors have stumbled upon during this hunt multiple times, Overwhelming Darkness sets inside the survivors' hearts. Cardani and Stapuran lose one point of courage from pleas of help that go unheard.

After Overwhelming darkness the path ahead seems endless. During Endless Walk, Stapuran thought he saw babies in between the cracks in the earth, but was gravely mistaken. Then among the arid landscape, survivors come across a dried up Salt Lake, which forces Cardani and Stapuran to lose a good chunk of their survival. Sonorous rest patches this up somewhat, but it doesn't help much when just as showdown is starting - they encounter the Salt Lake again! Despite all the randomizing I do, the result was a duplicate event from the pool of 168. Perhaps the survivors realized that thirsty antelope would soon take a turn for the nearest body of water.

This was the first hunt where the homebrew hunt event played a bigger role than the d100 hunt events, which I take as a good sign.

But the showdown begins!

... and what a flawless accomplishment it was! Game lasted around six rounds, and the Screaming Antelope didn't actually attack survivors even once. Sure it dealt damage with Diabolical, but I'm rather proud of how well I navigated through the showdown. Of course Antelope did what it could to help me... The AI card Bolt is exorbitant card to mitigate Diabolical. Cardani slays the beast.

It was a good thing, too, that survivors managed without getting attacked. The monster had four speed tokens in total. I think I gained far more resources from the level 2 fight, but I'm fine with not losing anybody.

Lantern Year 19 - Cracks in the Ground

One of the more... questionable settlement event doesn't ruin it for me this time. Without re-rolls the settlement gains Founding Stone, which will certainly come in handy. Secret Meeting started, and Ougrano met the Old Master and exchanged secrets. Another meeting is scheduled to Lantern Year 25, so, yeah. Wonder who the Old Master actually is. Certainly looks like Watcher awakened for a bit and tried to communicate.

Eight endeavors.

1: Settlement innovates Pictograph.
2: Cardani uses Nightmare Training to become Axe Master.
3: Cardani cooks Venison Oco Busco... apparently she has acquired a taste for it. Disappointed to find only beast inside, she gained +1 permanent evasion.
4: Anterias learns Extra Sense from statue.
5: Ouglu drums some survival for himself...
6: ... and uses Nightmare Training to train for some bow proficiency.
7: Stapuran's matchmaker has twins, Danet and Anarda Sagasu.
8: Shrine ritual is success.

Additionally, one Love Juice from storage becomes another pair of twins by Zamarias and Danalne.

Lantern Year 19 showdown - Slenderman level 3.

Ougrano, Murlu, Flowerista and Lonili are caught by the level 3 Slenderman. Yeah. A craven thing to do - to put four weak survivors with no chances to win against a tough nemesis. But with my limited experience against Slenderman, it just looks too tough for now. I'm leaving that fight to lantern year 23. I was mostly scared of that card Hounds, which kills any survivor who reaches insanity 15 - which I believe can happen, thanks to those hit locations that give +3. I need a little better damage dealers apart from Cardani to even the distribution of insanity.

Ougrano escapes with natural 10, while Murlu breaks her arm. Both of these survivors were present during LY 9 Slenderman encounter, so they had an idea what to expect. Or, they didn't. No-one remembers! Lonili becomes escapes by becoming delicious, and Flowerista is ensnared. She escapes easily, but is then mauled by her own insanity, breaking bone. She then successfully escapes with broken hand and broken leg. I double and triple checked, and consensus seems to be that survivors that ran away are returning survivors. I feel bad to gain these endeavors...

Lantern Year 20 - Nickname

So, the escapees receive nicknames for their cowardly flight. Lonili, Foolish Coward of the Lantern, has already once played the Slenderman in hunt re-enactment. Flowerista, Wise Fool of the Antelope received a rather cruel nickname considering her leg and arm were broken, and with gaping chest wound. Ougrano and Murlu were both Wise Savior of the Antelopes, perhaps because they had faced Slenderman before and made wise choice in leaving the scene.

Then settlement has seven unjust endeavors.

1: Settlement innovates Settlement Watch.
2: Dark Water Research is upgraded to level 2.
3: Love Juice is made with Pottery.
4: Light Forging to make Gloom Cream. Gloom Cream can have you lose hunt xp at the cost of understanding, which may soon come in handy with Stapuran.
5: Settlement builds Wet Resin Crafter.
6: War Room plan to hunt a level 2 Dung Beetle Knight is made.
7: Shrine ritual is a success.

Whenever next games happen, Ouglu, Cardani, Stapuran and Anetarias shall hunt for a level 2 Dung Beetle Knight.

Kalmana Retreat

Population 25
Without sheet: Danarias Sagasu and Zamalne Zamarotte, born on LY 14., Ardanet Sagasu, Vararda and Masneta Masvar born on LY 16.

Settlement Locations:
Skinnery
Organ Grinder
Bone Smith
Gormchymist
Gormery
Leather Worker
Weapon Crafter
Plumery
Barber Surgeon
Blacksmith
Wet Resin Crafter

Innovations:
Lantern year 0: Language,
Lantern year 1: Symposium + Nigredo,
Lantern Year 2: Ammonia + Inner Lantern,
Lantern year 3: Paint
Lantern year 4: Storytelling
Lantern year 5: Lantern Oven + Bloodletting
Lantern year 6: Sculpture
Lantern Year 7: Hovel
Lantern Year 8: Round Stone Training, Drums, Albedo
Lantern Year 9: Family
Lantern Year 10: Dark Water Research, Clan of Death, Whip Mastery, Unarmed Mastery
Lantern Year 11: Shrine
Lantern Year 12: Song of the Brave
Lantern Year 13: Nightmare Training + Scrap Smelting
Lantern Year 14: Pottery
Lantern Year 15: Arena
Lantern Year 16: Sacrifice, Knowledge Worm, War Room
Lantern Year 17: Cooking, Subterranean Agriculture
Lantern Year 18: Saga, Club Mastery
Lantern Year 19: Pictograph, Axe Mastery
Lantern Year 20: Settlement Watch, Dark Water Research level 2

Sculpture: Extra Sense

Gear:
1x cloth
2x stone nose
3x monster grease
2x bone blade
1x luck charm
1x gaxe
1x Knuckle Shield
1x Wisdom potion
1x Power Potion
1x monster tooth necklace
Full rawhide armor
1x Rawhide Boots
1x Rawhide Whip
1x hunter whip
2x bandages
1x whistling mace
Vespertine Bow
Skull Helm
Full Gorment suit
Full Leather suit
Leather Shield
Reverberating Lantern
Flower Knight Badge
Bone Sickle
Bone Pickaxe
4x dried acanthus
Scavenger's Kit
First Aid Kit
Hours Ring
Necromancer's Eye
Hunter's Heart
Tool Belt
Gloom Cream



Storage:

3x Preserved Caustic Dung (organ)
2x Scarab Shell (hide)
1x Beetle Horn (bone)
1x Scarab Wing (organ)
1x Compound Eye (organ)

Meaty Rib (bone, organ)


1x Legendary horns
1x Bladder
4x pelt
1x Shank Bone


Small Feathers



2x leather
1x Iron
3x Fresh Acanthus

1x Crab Spider


1x Lonely Fruit

2x dark water

2x Salt

1x black lichen


Survivors of note:

* Survivors from previous settlement *

Zamarias Zamarotte, last remaining from the original original four starting survivors from Deluge.
- Entitled material hoarding (Hoarder) Prima Donna with Spiral Ganglia.
- Dealt the killing blow to Gorm in last settlement, and has hunted Gorm and Flower Knight, and is a Butcher survivor of Kalmana Retreat.
- Blinded in one eye.
- Watched a Phoenix pass over the settlement.
- From his hazed memory, he remembered the dire warning from lantern year 6 on lantern year 9: Slenderking is about to arrive. He remembered the horror and gained Spiral Ganglia.
- Has dream-twins with Danalne, Danarias and Zamalne.
- Suffered plague during LY 16.
- Sword specialist with three points in proficiency.

*

Kalnetan Masvar, mourning parent of a child lost in time and space. One of the original four of Retreat.
- You don't want to anger him. He's Berserker with Burning Ambition and Hyper-Sensitivity. He is Secretive of his dealings in the settlement.
- Shared the feast of Mesul during Unnatural Hunger, triggering Cannibalize.
- Fought spiderlings during Season of the Spiderling, but slayed an unnamed survivor whom he had just saved from beneath a silk nest.
- Placed second in debate contest and fight contest, and was last in race contest during Triathlon of Death.
- Was imprisoned in a pod of dark water between the planes of existence.
- Has two children with Nasanovim.
- Has children with Cardani.
- Apparently can't feel secure being alone, and right after Minovas died, formed a family of Masvar with new and improved Cardani.
- Has heard the forbidden word.
- Took part in shadow puppet play.
- Took part in dreaming the hunt for Screaming Antelope in vivid detail.
- Has hunted Gorm twice in previous settlement, and Screaming Antelope and Phoenix in the current one.
- Whipped a level 1 gorm dead.
- Dealt the killing blow to Butcher
- Dealt the killing blow to Manhunter on Deathblow location, with a whip. LY 5.
- Encountered another Manhunter on LY 10 and LY 16.
- Dealt critical wound to Slenderman, gaining permanent evasion.
- His eyesight was scarred beyond repair by Bone Witch Surastus.
- -3 permanent accuracy , +8 permanent strength, +2 permanent evasion,
- Courage 7 (stalwart), Understanding 7 (tinker)
- Whip Master

*

Kalovim (who suffered plague during LY 16) doomed child of Nasanovim and Kalnetan.

*

Danalne Masvar von Zamarotte of Dormenatus, the first savior of the settlement. Daughter of Cardani and Kalnetan.
- Defended the settlement from The Hand, and received his full blessings.
- Found Broken Lantern from Broken Lantern Hoard during hunt for Level 2 Gorm on Lantern Year 12.
- Honorable from not slaying infant gorm.
- Took part in The Hand's playful little visit during LY 13, and took all attacks towards herself except for Line Up and Soft Chuckle - without getting any hits. This impressed The Hand so much, that she now sports +4 permanent evasion.
- A mushroom implanted something into her during hunt on lantern year 15.
- Hunted level 2 Screaming Antelope on LY 14.
- Haunted by Phantom of Ill Conscience on LY 15.
- Hunted Lion God level 1 on LY 15.
- Slenderman survivor LY 16.
- Has dream-twins with Zamarias, Danarias and Zamalne.


*Kalmana Retreat original survivors*

All of the above have unbroken lineage from the previous settlement, Kalmana Deluge. Below are original people of Kalmana Retreat.



*

Cardani Masvar, who has Binge-Eating disorder and Vermin Obsession. Let's not think how those two combine. Or heck. Let's do!
- Braved the Storm in the very first lantern year, but was blinded as a result. Later on her new body, this eye has healed.
- Was "blessed" by the Cleaner Birds during hunt for Gorm. Then she encountered Flesh Monolith, and during Unnatural Hunger she was one of the survivors who ate Mesul. Then, back in the settlement, she took what was left of Mesul and showed everyone how beneficial it is to eat corpses, and not disgusting at all.
- Fought off spiderlings during their invasion.
- Came back from the dead with her brain recorded by Sleeping Virus Flower, and then reconfigured an unnamed survivor's brain to match hers.
After coming back from the dead, formed Masvar family with Kalnetan.
- Is training to become unarmed master. One-eyed cannibal with excessive craving for food, martial zen master with Extra Sense and Last Man Standing.
- Hunted Gorm on lantern year 1, 6, 7 and 8, Level 2 Gorm on 12, and Screaming Antelope on lantern year 3 and 10(twice then), level 2 Screaming Antelope on LY 14, Level 3 antelope on LY 18, Flower Knight on year 5, Phoenix on 11, Lion God on 15 and Dung Beetle Knight on 17.
- Manhunter survivor on LY 10 and LY 16. Slenderman survivor on LY 16.
- Saw Dung Beetle Knight in the distance, and got obsessed with vermin as a consequence.
- Has heard the forbidden word.
- Took part in shadow puppet play.
- Took part in dreaming the hunt for Screaming Antelope in vivid detail.
- Surastus the Bone Witch came and fueled Cardani's desire to eat human flesh. Brutally she murdered Nengar, a promising axe-master. Settlement did not approve her skull-eating habits and murdered her before other damage could be done. But this only grows the flowers in her heart.
- After coming back from the dead she has shown far less tendencies to feast on human flesh.
- Defended settlement from The Hand, and her efforts were so valiant that The Hand's thunderous applause nearly killed her - if it wasn't for the intervention of Newarbabolac, she'd have died.
- Remembered the White Secret and got lost the ability to age naturally. Gold Smoke Knight... here we come!
- Investigated Golden Light.
- Caustic bile from slaying level 2 gorm scarred her, giving -1 permanent strength.
- Haunted by Phantom of Ill Conscience on LY 15.
- Gained strength from Nightmare Training on LY 15.
- Took part in hunt re-enactment on lantern year 17, playing the part of survivors.
- Entered Barber Surgeon for some trepanning, and after a difficult surgery requiring the help of Enewarbabolacty cured her obsession for vermin.
- Found her calling in the fields of Sweet Battle, when sonorous Shadow Puppet Play awakened her to See the Truth.
- Spelunked to find more caustic dung.
- +5 permanent accuracy, +10 permanent strength, +1 permanent evasion, +2 permanent luck, +1 permanent speed.
- Has children with Kalnetan, and is mother of first savior of the settlement.
- Courage 9 (prepared + sweet battle), Understanding 9 (tinker + ageless)
- Unarmed and Axe Master.

*

Lonili, Foolish Coward of the Lantern
- Took part in hunt re-enactment on lantern year 17, playing the part of the monster.
- Successfully ran away during fight against Slenderman on LY 19. She became especially delicious for monsters as a result, and received nickname for this.


*Lineage of Plants*

Enewarbabolactyl, a plant-based survivor who breathes new lifetimes into her as the seasons pass. This is probably what also gives her Ghostly Beauty. Her name was originally Warbabo, but continues to grow as she gains new lifetimes.
- Is the daughter of Worba and Warbo, two survivors who were raised from a flower seed.
- Hunter Gorm on LY 6, and slayed a Gorm on LY 7.
- Tried to save Minovas from being beheaded by Hooded Knight on lantern year 10.
- Fought The Hand, and saved Cardani from applause that was so loud it was lethal.
- Saved the settlement from losing all resources on Principle: Conviction.
- Saved Murlu from dying during intimacy on lantern year 13.
- Saved herself from dying to plague on LY 16.
- Saved Cardani from receiving intracranial hemorrhage on LY 17.

*

Flowerista Gnotti, Wise Fool of the Antelope, a survivor of Warba's and Worba's progeny.
- Successfully ran away during fight against Slenderman on LY 19. She was brutally mauled with broken arm, broken leg and gaping chest wound as a result. Received a little cruelly ironic nickname for this.

*Outsiders from the Darkness on lantern year 9*

Ougrano Outsu, Wise Savior of the Antelope
- Slenderman survivor on LY 9 and 19.
- Successfully ran away during fight against Slenderman on LY 19. Ran back home without issues, and received his nickname from this.
- Met Old Master on lantern year 19, and another meeting is on lantern year 25 which seems a tad suspicious.
- Has children with Murlu, Ourlu and Murrano.

Murlu Outsu
- Slenderman survivor.
- Manhunter survivor, who tried to sacrifice herself but instead shrugged off at least four severe injuries when being constantly barraged by the Manhunter.
- Clumsy enough to burn herself with her lantern.
- Has hunted Phoenix.
- Suffered Plague during LY 16.
- Successfully ran away during fight against Slenderman on LY 19. Ran back home with only breaking her arm and her leg, and received her nickname from this.
- Has children with Ougrano, Ourlu and Murrano.
- +2 permanent strength, 1 courage & understanding

Murrano Outsu
- Had his own name stuck in his head for the whole lantern year of 14 whenever he tried to communicate.
- Haunted by Phantom of Ill Conscience on LY 15.
- Hunted and killed level 2 Screaming Antelope during lantern year 14
- Learned meaning of war from his son, Ouglu.

Ouglu Outsu
- Hemophobic from failed mining operation.
- Haunted by Phantom of Ill Conscience on LY 15.
- Encountered demented bee on the hunt during LY 17, spelling doom for Doomed Path survivors.
- Hunted level 2 Screaming Antelope during lantern year 14.
- Hunted level 1 Dung Beetle Knight during LY 17.
- Hunted level 3 Screaming Antelope during lantern year 18
- Dealt the killing blow to Manhunter on LY 16, and learned the meaning of war as a consequence. He taught the secret to Murrano, Flopura and Stapura.
- Dealt the killing blow to Slenderman on LY 16.

Anetarias Sagasu
- Hunted level 3 Screaming Antelope on year 19

*

Stapuran Gnotti, a quixotic and stylish (wardrobe expert), binge-eating outsider with motion sickness, with whom Logar switched places when Logar touched a statue he encountered during hunt.
- Took part in dreaming the hunt for Screaming Antelope in vivid detail.
- Has hunted Screaming Antelope twice on lantern year 10, level3 antelope during ly 18 and Gorm level 2 on Lantern Year 12.
- Survived Manhunter encounter on LY 16 and Slenderman encounter on LY 16.
- Has heard the forbidden word, and took part in shadow puppet play, and encountered Lorekeeper as a consequence, whose secrets made Stapura a binge-eater.
- Knows enough secrets and was nominated as the Thundercaller.
- Honorable from not slaying infant gorm.
- Haunted by Phantom of Ill Conscience on LY 15.
- Learned the meaning of war from Ouglu.
- Panicked at the sight of Bug Man during LY 17. This emotionally scarred him so that his mind blocked new memories from forming. He has the Infinite Lives fighting art, now!
- +1 permanent movement, +2 permanent accuracy, +4 permanent strength, +1 permanent evasion
- Courage 5 (Matchmaker), Understanding 6 (Explore)

Flopura Gnotti
-Is half of a plant.
-2 points of Club proficiency
- Learned the meaning of war from Ouglu.
- Investigated an abandoned Resin Dung Ball during LY 17.
- Spelunked to find more caustic dung.
- Received a phantom friend from the Phantom during LY 18.



Dead or missing survivors of note:


Nengar, blotted out berserker with a Purpose and the firstborn of the settlement. Vestiphobia.
- First departed on a hunt on lantern year 3 against Screaming Antelope. Year 5 against Flower Knight, and years 6+7 against Gorm. He is also a Butcher survivor.
- Fought off the spiderlings, but got frenzied in the process and killed an unnamed survivor.
- Craving for human flesh in the form of Marrow Hunger.
- Murdered by Cardani. Purpose fulfilled, I suppose.
- +3 permanent strength, +1 permanent speed.

Qyillus, one of the original four from both Deluge and Retreat
Cause of death: Valiantly defended the settlement from spiderlings during Season of the Spiderling, failing in that but perhaps her example encouraged the remaining survivors to try extra hard and achieve victory?
- Has taught the secrets of language twice to different settlements an spoke some reason to the settlement during Endless Screams.
- Considering the above, no surprise she won debate contest during Triathlon of Death, and was third during race contest and lost fight contest. After all, she wasn't that much of a fighter anyway if we read into her Enfeebled disorder.
- Has hunted Gorm, and slain one Gorm and one Screaming Antelope.
- Enfeebled and Megalophobic disorder
- +1 permanent accuracy, +1 permanent strength. 3 courage (matchmaker), 3 understanding (tinker).

Warba and Warbo, the progenitors of plant based survivors in Kalmana Deluge.


Nasanovim Minovas, mourning parent of a child lost she can't clearly remember any more. One of the original four of Retreat.
- Encountered an elderly bee that doomed her and her future children.
- Believes she has a higher purpose, though, and has Quixotic disorder. She has become Tenacious and is Blotted Out.
- Shared the feast of Mesul during Unnatural Hunger, triggering Cannibalize.
- Won the fight contest, and placed second during race contest and third during debate contest in Triathlon of Death.
- Deranged expression. With a history like hers, I'd have one too.
- Forgot her name from first non-violent visit of Slenderking.
- Made a sculpture of her vague memories about the Slenderking, imbuing it with her Extra Sense.
- Killed the Slenderking on lantern year 9.
- Was slain by Hooded Knight on lantern year 9.
- Has two children with Kalnetan.
- Has hunted Gorm thrice and is a LY 4 Butcher and LY 5 Manhunter survivor. She killed LY 8 Gorm.
- +1 permanent accuracy, +2 permanent strength and +2 evasion, courage 7 (matchmaker) and understanding 3 (explore).
- Doomed Path: You may always choose Path of Doomed during Overwhelming Darkness. If you do, gain +1 on your roll. When you are one of the parents during Intimacy, the children will inherit this ability.

*

Logar, the twice widowed apathetic and megalophobic trailblazer. He is also a seasoned hunter without much actual hunt experience.
- Is the first father of the settlement, and has four children - Nengar, Rastgar, Lostus and Suragar with two different mothers, one of whom is dead and another has been banished from the settlement. No wonder he's apathetic.
- Won the race contest, but placed third during fight contest and lost the debate contest during Triathlon of Death. Especially debate result seems thematic - he was the only participant from Kalmana Retreat, others were from the first settlement.
- Is health-conscious after watching four survivors die from Necrotoxic Mistletoe.
- +1 permanent movement, +1 permanent strength, +1 permanent evasion.
- Hunted Gorm on lantern year 2 and is LY 5 Manhunter survivor.
- Turned into statue on lantern year 10 hunt.

*

Cardetan Masvar, the first survivor whose lineage mingled with that of another lineage. He's the son of Cardani and Kalnetan.
- Took part in dreaming the hunt for Screaming Antelope in vivid detail.
- Has heard the forbidden word.
- Took part in shadow puppet play, twice. Became Ruthless as a result.
- Dealt killing blow to Manhunter on Lantern Year 10.
- Dealt killing blow to Phoenix on lantern year 11.
- Hunted level 2 gorm on Lantern Year 12
- Took part in The Hand's playful little visit during LY 13.
- Honorable from not slaying infant gorm. So he's honorable and ruthless at the same time.
- Nearly got killed while trying to use Nightmare Training on LY 15.
- Died to Lion God on LY 16.
- +2 permanent accuracy, +3 permanent strength, +1 permanent evasion
- 2 courage, 3 understanding (analyze)
- Is training bow with four dots in proficiency.

*

Surastus, a banished survivor who tinkered with lanterns and got disfigured. Before departing, suppose she was the "old crone" that offered Sleeping Virus Flower for Cardani. She's revisited her settlement, and caused Cardani to murder Nengar. Scarred Kalnetan's eyes.

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