Wednesday, June 5, 2019

A riddle: what does Burk and Bob have in common?

It's lantern year twelve, and people of Burkstad set out to hunt a level 2 Flower Knight.

Since we've had a tendency of losing our most promising survivors, we pretty much had only Bob II with any character progression at all. Surrelia Cohen had a little experience and accuracy, so she wielded bow. So she could start mastering it. Tourneghulle the red savior and Cohenia Cohen were the remaining party members.

Hunt went fine enough. Survivors chased Gregalope successfully, lost a piece of clothing and suffer a heat exhaustion and listen to a wailing smoke. Nothing definitely good happened, but there were no catastrophes either.

Flower Knight starts with Nature's Reflection, which gives survivors opportunity to lure the knight out of the ring.

Surrelia manages to shoot Clawhead Arrow in, and nearly for the remainder of showdown she had to patch up bleeding survivors - sometimes spending both act and surge to use bandages. Now and then she did take a look at hit location deck with Cat Eye Circlet.

Bob makes impressive effort with his bare fist. Only one bare fist, since he had tried to pick something from the bottom of a pool he had found during hunt. Turned out it was the pool that picked his hand as a trophy instead.

It was the Flower Knight that gained insanity every time Bob picked it as a target.

But I reveal the solution to riddle now.

Answer is: both of them are dead.

Double hit to head location with two damage from monster reaction. Any other location and only a heavy injury level would've been caused, but this called for a severe injury roll. Which was a head explosion.

But once again when The Ultimate Sacrifice had been made, confusing things started to happen. I mean, they were benefiting survivors. Tourneghulle and Cohenia started to injure Flower Knight fairly reliably, and Tourneghulle even got Fencing secret fighting art on first try. Surrelia also shot a wound in, making her eligible for weapon proficiency.

Cohenia had, what, three hit locations at heavy injury levels and had also chewed some Dried Acanthus.

All survivors had only one point or less survival left.

But we did it. Survivors were victorious.

Cohenia had dealt the killing blow. Surrelia had spent at least 90% of her time using bandages. Who had actually done more for the victory? Who was to be praised? It was time for some rivalry. Surrelia and Cohenia beat each other witless. Neither would depart this lantern year. So it was perfect time to set up a duel.

Which results in Surrelia and Cohenia to become partners. Well, they did have the same family name anyway.

So, settlement also gained Partnership innovation.

Hands of Heat makes every resource count - but we did pull out a leather shield, skull helm and innovated Shrine.

Vladimir and Igorina make a baby whom they name Vladimirana.

Population is back to nine.

Now we only need a firm Hand shake. It's rather unfortunate we lost our Extra Sense survivor.

Since only Tourneghulle has the strength to injury The Hand, and only if he picks far too many hunt experience in the process, we'll probably try to survive Hand's visit. Is it an utter slaughter, or a chance to get +1 permanent accuracy, strength and evasion?

We'll see some other time.


Burkstad

Population: 9

Principles:
Protect the Young
Graves
Barbaric


Innovations:
Language
Hovel
Ammonia
Bed
Nigredo
Symposium
Paint
Family
Bloodletting
Inner Lantern
Cooking
Sculpture
Partnership
Shrine


+Guidepost

Locations:
Lantern Hoard
Bone Smith
Skinnery
Organ Grinder
Catarium
Gormchymist
Gormery
Weapon Crafter
Leather Worker

Gear:
2x Cloth
3x Stone Noses
Full Rawhide Set
1x rawhide vest, 1x Rawhide Gloves
Gorment Boots
2x Skull Helm
Bone Dagger
Bone Darts
Rib Blade
Greater Gaxe
Leather Shield
Cat Eye Circlet
2x Monster Grease
Lucky Charm
Monster Tooth Necklace
Bandages
Catgut Bow + Claw Head Arrow
White Lion Coat, White Lion Gloves
Scrap Sword
Flower Knight Badge



Resources:
12x Nope.

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