A few Sundays ago I played a 35 point game of Warmachine.
I played with Skorne with following list:
Void Seer Mordikaar
- Tiberion
- Archidon
Minimum unit of Beast Handlers
Maximum unit of Praetorian Swordsmen + Unit Attachment
Minimum unit of Cataphract Cetrati
Agonizer
Void Spirit
Objective: Arcane wonder
Opponent had:
Lich Lord Asphyxious
- Desecrator
- Nightwretch
Maximum unit of Bane Knights
Minimum unit of Bile Thralls
Withershadow Combine
Bane Lord Tartarus
Skarlock
Warwitch Siren
Objective: Arcane wonder
Scenario was Destruction, and Skorne started game. Hollow was cast on Praetorian Swordsmen and the rest of Mordikaar's fury were dumped into Agonizer. The bigger template in the picture is Scather from Desecrator, and smaller ones are Caustic mists.
Skorne turn 2 the swordsmen went and offered themselves on a plate to the Cryxians. Mordikaar cast Ghost walk on himself so he could enter the forest and cast Banishing Ward on Cataphract Cetrati.
Cryx charges forward with Bane Knights and kills a few Praetorian Swordsmen. The Bane Knights weren't the problem, but the caustic mist and scather templates were. Praetorian Swordsmen who entered the play via Revive wouldn't be walzing through the knights... at least not that easily. One big consideration was also the presence of Admonia. If I did pop a couple of swordsmen to the back of the enemy, Admonia would be able to disbind Hollow with leisure.
So, turn 3 I started clearing charge lane for Archidon. I couldn't figure out any way to kill the Bile Thrall in front of Admonia other than exposing Hollow to her. That... uh, that didn't sound right.
Anyway, Mordikaar was one of the first models to activate, and he cast Lightning Strike on Archidon, used his feat to give +3 def for just about every model except maybe Void Spirit. Then he brought a couple of Praetorian Swordsmen back.
Cetrati advanced in shield wall, and took a few swings at the enemy objective. They also killed the Bane Knight who was engaging Archidon.
Both warbeasts had been enraged by the Beast Handlers.
Swordsmen succeeded in taking out the Bile Thrall, plus others of their kin.
Archidon charged Admonia and killed her. Attacks against Nightwretch failed miserably. Killing Admonia triggered Sprint, so the beast backed a little.
Tiberion charged a Bane Knight and then proceeded to buy attacks against three other knights. Something like three Bane Knights survived the turn.
Cryx turn 3 Asphyxious casts Parasite on Tiberion and hit the titan despite it having Def 16 from feat and elevation. The brown terrain in the middle is nothing but a hill. Then Tartarus and his remaining buddies charge Tiberion and already put it in pretty bad shape.
In the middle Praetorian Swordsmen die, but who cares about Praetorian Swordsmen.
Skorne turn 4 I think I broke the objective, Bane Lord Tartarus, remaining Bane Knights and Maelovus. I was too afraid to commit Archidon to do anything useful, because Tiberion was most likely dying rather sooner than later.
As Asphxious had not used his feat yet, I was also afraid to come and dominate the middle zone. So Skorne went to two scenario points.
Cryx turn 4 Asphyxious uses feat and makes barbecue out of Tiberion. The delicious smell of freshly slain Tiberion distracted the rest of Bane Knights that had entered play with Spectral Legion - out of six or seven Bane Knights only two hit Archidon and scored low damage.
Opponent conceded after this turn. If Bane Knights would have killed the Archidon I think Cryx could have had a fair chance of winning, though they were desperately outnumbered. In fact most likely I wouldn't have been able to keep an assassination threat going on. No, I should have killed every other model instead and control the zone. Hellbound made Asphyxious impossible to charge, and what would I have had left? Well, Cetrati at least for a little while. But P+S 11 + 3d6 still needs relatively high rolls to deal any damage to Arm 22.
But, yeah. It was not to be. Fury 4 beast would keep Mordikaar from starving for a long time.
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