Last Saturday I played a 50 point game of warmachine, again with Asphyxious the Hellbringer.
My list was:
Asphyxious the Hellbringer & Vociferon
- 2x Helldiver
Maximum unit of Bane Thralls + Unit Attachment
Maximum unit of Satyxis Raiders + Sea Witch
2x Necrotech & Scrap Thrall
Bane Lord Tartarus
Satyxis Raider Captain
Lord Commander Stryker
- Stormclad (bonded)
- Ol' Rowdy
Maximum unit of Stormguard
Rhupert Carvolo, Piper of Ord
So the match-up was exactly the same as in last game, though lists were quite a bit different. Scenario was Incursion, and the rightmost flag disappeared. It's already gone in the first picture. Cygnar started game. Looked like getting to leftmost flag was going to be tough for me, and once Black 13th unleashed their Mage Storm and Stryker cast Rebuke on Bane Thralls I was actually horrified - opponent would actually start scoring points easily on his next turn. I'd be able to get a Scrap Thrall to contest the flag. Oh yeah.
This time Eiryss took an aimed shot at Satyxis Raiders and made them lose their precious Ashen Veil. That 12" range on Eiryss always takes me by suprise, somehow I always assume without thinking it's 10".
But otherwise I might be able to do a nice and tricksy turn next, and with a little bit of luck and correct positioning I might be able to do a nice feat turn for Asphyxious - either opponent would give a lot of souls to Asphyxious and destroy Kraken or he would not, and then there'd be a Colossal warjack in the middle of enemy army next turn.
Well, as it turned out I neither had even a little bit of luck, and my positioning sucked big time.
First Asphyxious allocated 3 focus to Kraken, cast Mobility and then Scything Tough on Kraken, advanced and used his feat. I didn't want Kraken's charge to fail because of Asphyxious, so I left my warcaster quite far to the right. Then Vociferon runs so that he'd be able to snatch souls from Stormguard - even if opponent would choose not to feed souls to Asphyxious, he'd have 10 Focus for use next turn.
That much was succesful, as Satyxis used Power Swell and killed Stormguards. Yet there were still too many of them standing, so Tartarus launched himself on the Stormguard, killing two more.
Kraken charges Stormclad. My grand plan here was that Kraken would make a P+S 20 + 3d6 attack at Stormclad, then boost an attack against Harlan Versh, make a Kill Shot at Gorman and then make one additional P+S 21 + 2d6 attack at Stormclad, probably not wrecking the jack, but with either Cortex or arms gone it wouldn't really do much.
Charge attack at Stormclad: miss.
Boosted attack at Harlan Versh: miss.
Buy additional attack at Versh: a lucky hit even without boost. Kill shot at Gorman, obviously a miss, and blast damage did perhaps one point of damage to Gorman.
Somehow I imagined a charge of a colossal go a little bit differently.
Opponent doesn't even bother to deal with Kraken - this time Stryker is not damaged, so he does a full 3 dice overload, after which he casts Velocity, and charges Asphyxious at P+S 29, instantly one-shotting focusless Asphyxious - so even if Kraken would have fared a little bit better, nothing would have really changed in the end result. Except for me feeling a little bit better, though. Kraken has ever since been sitting in a corner with a cone of shame on top of it.