Monday, February 18, 2013

Raging Bull does sound more menacing than Raging Goat

Few days ago I played a 35 point game of Warmachine.

I'm trying to get some games in with Kaya the Wildborne, so I took her as my warlock.

My list was:

- Pureblood Warpwolf
- Gnarlhorn Satyr
- Scarsfell Griffon
- Gorax

Maximum unit of Wolves of Orboros
Shifting Stones + Stone Keeper
Druid Wilder
Blackclad Wayfarer

And opponent had:

High Exemplar Kreoss
- Crusader
- Repenter
- Revenger
- Dervish

Minimum unit of Deliverers
Minimum unit of Exemplar Errants
2x Paladins of Order of Wall
Vassal of Menoth

We randomised a scenario from a few possible choices, and turned out we were playing Close Quarters from Masters 2013 rule set. First picture is probably taken from the end of Circle's second turn. Things had already started happening there. Deliverers knocked off Blackclad Wayfarer with a rocket volley, and shifting stones teleported Pureblood forward to punish deliverers for their wicked deeds. And to prevent retaliation the big bad wolf was yanked backwards to safety.

Had I still had Blackclad Wayfarer, I would've probably tried to cast Hunter's Mark on Crusader and make a ridiculous slam with Gnarlhorn and use feat to pull back the goat too.

Well, the satyr actually got to slam on opponents next turn, when Crusader advanced just within 6" (damn that's a long distance...) and counter-slam triggered.

Collateral damage knocked down Kreoss and Crusader, and destroyed a wrack. Following explosion killed Vassal of Menoth that had just survived collateral damage from the slam. Crazy performance, but I wasn't sure if it was worth it.

Repenter and Revenger both came to beat up the heavy warbeast, but dice gods weren't really on opponents side. Charge attack from Repenter came out as triple 1's, and a single attack from Revenger didn't do much better.

Next turn Druid Wilder moved to hug a flag and cast Primal on Gnarlhorn Satyr. I didn't expect it to survive another round, but I thought it could destroy Repenter and deal some damage to Revenger. Now, Gnarlhorn Satyr continued its long trend of sub-par damage rolls. 2x P+S 16 attacks and 5x P+S 17 attacks just managed to wreck Repenter.

Because I might have scored points this turn, Scarsfell Griffon charged the one Exemplar Errant that looked like being within 4" of opponents flag. Charge falls about a full inch short.

Pureblood is teleported again full speed forward, and this time it tries to kill paladins with its spray. Dice weren't really good here either, but to be honest, all paladins were under Stone and Mortar -stance. However, only Vilmon dies, a paladin is slightly damaged and one of the deliverers is completely missed.

Wolves of Orboros ran to engage as many errants as possible, but really, things could have went a little better this turn. Now as a hindsight I guess I shouldn't have been so scared of Kreoss' feat and move a little closer with Kaya, use her feat and pull back Gnarlhorn too. But since satyr was frenzying next turn anyway I foolishly thought that it'd be good to have a large target tying up one flank. For some reason I didn't pay attention to the fact that Kreoss still had his feat...

Next turn Kreossindeed launches the full wrath of Menoth. Pureblood, Griffon and Kaya are out of Kreoss' control range, though, so that was good news. Bad news was that Gorax and Gnarlhorn both died mercilessly, and opponent had lost only Repenter.

Ah well. Next Circle's turn I got to use Kaya's a little bit more humble feat.

Shifting Stones teleported Pureblood behind paladins that were turned into living chew toys. Griffon charges remaining deliverers and delivers their souls to urcaen.

Wolves of Orboros use Power Swell and try to kill exemplar errants that are hiding in the woods, and despite doing good enough job, they cannot dislodge them from contesting flag.

Kaya uses her feat and calls back her remaining beasties with Spirit Doors.

However, on opponents next turn Kreoss moves so close that it isn't possible to dodge that weeping song any more. No more Spirit Door for me, then.

In fact, it was less than half a centimetre away that Kreoss would have started dominating flag. Shifting Stones were just close enough to deny those precious points for opponent.

Wolves of Orboros still try to kill exemplar errants who are denying me my precious points, and they kill all but one. The one who is still contesting. Self-Sacrifice is such an aggravating rule...

Anyway, Kaya charges the remaining errant herself and puts him down for good. And thus she dominated 3 control points.

Pureblood Warpwolf warps for strenght and charges Crusader. Gnarlhorn had in its days made an amazing damage roll against it, but still Pureblood couldn't wreck it. Everything else except cortex broke, though.

Scarsfell Griffon tried to charge Dervish, but its charge falls short... again. Good job, birdie.

On opponents turn the griffon actually acted as a launching pad for Dervish, which combo-striked respectable damage in to the winged beast, and walzed even closer to contest flag.

At the other flag Kreoss, Crusader and Revenger destroyed two shifting stones that were contesting, making Kreoss dominator on the left side. Control points were 3-3, then.

So, if I could destroy the Dervish, I would dominate 3 points more.

At least Kaya doesn't do it herself, though she manages to knock it down. Wolves of Orboros don't do it, nor does Scarsfell Griffon do it. All this combined might brings it down to one to three hit boxes, so when pureblood warps Ghostly and proceeds upon the contesting warjack, it was a handshake time. (I don't actually remember if we actually did shake hands, though.)

Now that I'm looking at the picture, I see I haven't actually teleported the last shifting stone to contest enemy flag, which I technically should have done to actually win by scenario, but it was forgotten in all the hassle.

Nice game all around.

Soon I try to write another one from last Friday, but it's 2:55 AM right now, that'll just have to wait.

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