A 50ss game of Malifaux on Vassal.
Strategy: Standard Plant Explosives
Schemes: In Your Face, Deliver a Message, Espionage, Protected Territory, Take Prisoner
My list:
Leveticus & 2x Hollow Waif
Rusty Alyce
Ashes and Dust
Marlena Webster
Desolation Engine
Scavenger
Abomination
Pool: 4
Schemes: Take Prisoner (Huckster), Protected Territory
Opponent had:
Lucas McCabe2 & Luna
Sidir Alchibal
Desper LaRaux
Mr. Ngaatoro
Rough Rider
Huckster
Hopeful Prospect
Pool: 7
Schemes: Take Prisoner (Scavenger), Espionage
Turn 1:
Right during the deployment I had a dilemma: Sidir was in the middle, so should I deploy my Def 3 chunk of desolated flesh to middle, where it might do something, or to board edges where it might be a bit safer?Because of the building in the middle, I chose to deploy it quite deep in my deployment zone to rush it to building that offered LoS block for the thing. Wastrels got the initiative and Luna dug up a Timeworn Blade for McCabe.
After taking cover in the center, my other models stalled as much as they could, with Hollow Waifs just shuffling around and concentrating. Eventually Outcasts had to move a bit more forward, and Scavenger activated to push Ashes and Dust for a bit.
But that was after McCabe had taken a double walk and concentrated for a bit near center line. Rusty Alice brought her gun to bear, dealing .. two points of damage, despite hitting twice. Well, at least she shot two soulstones off the Wastrel cache!
Sidir took a double walk and started shooting Rusty Alyce, getting two points of damage through Alyce's armor.
Leveticus placed a scheme marker to bluff Espionage, and walked behind some barrels to try to unmake Hopeful Prospect.
Marlena Webster took position to tether both Rusty Alyce and Leveticus. By then Mr. Ngaatoro and Hopeful Prospect had paired up, approaching center line from bottom of the map. Huckster concentrated, and rather unfortunately managed to Black Joker the Secret Passage.
In the center, McCabe and Sidir were holding the center point against Rusty Alyce and Desolation Engine. Just a little further up, Desper had crossed the centerline and was stalked by Abomination.
Top of map had Rough Rider to take a shot at Ashes and Dust, which missed and then the tasmanian devil took a full 14" walk next to Rough Rider.
Turn 2:
Going from top to bottom, Rough Rider and Ashes and Dust just looked at each other, shrugged and carried on with their own stuff. Ashes and Dust dropped strategy marker and scheme marker, while Rough Rider just rode past the thing, walked for a bit and dropped strategy.Scavenger was not able to move past gravestones, so it just took a walk and shot Desper LaRaux with shotgun, doing a bit of damage. Abomination also charged Desper, but only managed to give Desper a free 3" leap. Oh well. Desper leaped a little to place a strategy marker just past Abomination's walk range and went to engage Scavenger. This was one of the last activations of the round, and certainly raised suspicion that Explorer Society had just tagged their prisoner.
Hollow Waifs kept shuffling about, the one in top-right quarter walking to catch Desper under entropy aura, where he already was anyway.
And then the middle, wow, what a mess. Lucas managed to stun Rusty Alyce, and we misplayed one thing a little and gave Sidir one Fast too many. Well, at least Lucas forgot about his own Fast the turn before.
Sidir and Lucas shot Alyce down to four health remaining. She activated and decided to heal a couple of point instead of shooting. Which she also tried, twice, without much of an effect this time around. However, Desolation Engine was now free to activate and it charged Sidir. The ten point amalgamation of living flesh and machine only managed to take a parry to the face.
Marlena Webster walked on top of size 2 pipe to cover more area with her tethering aura. She also tried to take a shot at Hopeful Prospect, and that prospect certainly had reason to be hopeful, as this attack also missed. Leveticus took a double walk and placed strategy marker before Hopeful Prospect and Mr. Ngaatoro tried to hack him up. That was five points of damage caused by Leveticus without him doing anything.
Huckster was able to teleport a little closer, but failed the second Secret Passage - much to my frustration, too, as Huckster was my prisoner target!
Both players scored strategy, and Explorer's Society also tagged their prisoner for a 2-1 lead.
Turn 3:
Going from top to bottom, Ashes and Dust waited until Rough Rider activated to go and place a scheme marker for Protected Territory. Eventually Scavenger did the same. Rough Rider was able to shoot one Hollow Waif dead and heal Desper a little.Desper failed to leap, so he had to walk to place a scheme marker on my deployment zone.
In the center things were heating up. Abomination walked to deny healing for McCabe and Sidir while Wastrels were busy setting up their Fast-train. Fast Sidir hacked Desolation Engine into an Abomination, who actually did, like one or two points of damage or so. Entropy and built-in tome trigger caused more damage to Sidir than all the combined attacks of my crew.
Rusty Alyce was able to chip four points of health off from McCabe. Fast Huckster failed to use Secret Passage, so she just walked to place a scheme marker on center line, before she noticed an enormous teddy bear towering over her, just wanting to give a hug. Marlena Webster had walked to engage the prisoner.
Mr. Ngaatoro, Leveticus and Hopeful Prospect were locked up in a weird brawl that didn't seem to be going anywhere. But unfortunately last attack from Mr. Ngaatoro hit and scored two points of poison, meaning neurotoxins would be active next turn, too.
Both players scored strategy, Outcasts got their territory protected and prisoner tagged, and Explorers got Espionage. This was when opponent realized he had completely forgotten about the scheme marker required in his own deployment zone for the End condition.
What sort of 4D chess was this Huckster playing?! First she Black Jokered Secret Passage after concentrating, and now there was important reason for her to go back to Explorer Society deployment zone.
Scores balanced out at 4-4.
Turn 4:
Wow. Just wow.
I don't think I have seen such carnage in Malifaux before - or at least, only few times.Fast Lucas McCabe brandished his lash, and he started striking at the tormented and miserable amalgamations of undead flesh and machine, killing both of them with two strikes. No-heal auras were thus long gone, so Marlena had to try and kill Sidir that only had like three health left. Marlena healed with a severe in an attempt to endure until next turn and took her swing - and took two points of damage from parry. Oh joy.
Nope, she didn't. Sidir butchered her and her teddy with two attacks, and started to shoot with his machine gun just for giggles - and look at that, Red Joker on damage against last remaining Hollow Waif.
Brutal.
Huckster placed an explosive now that center only had Rusty Alice nearby and took a walk towards own deployment zone. Apparently Alice was a wee bit shaken, watching the carnage unfold, and pretty much missed all of her attacks.
On top side, Rough Rider went to protect one strategy marker Wastrels had planted after Ashes and Dust dropped an explosive to woods and flew to protect the marker it had dropped earlier.
Scavenger also dropped a strategy marker and shot a severe damage against Rough Rider.
Desper failed his jump again and had to walk to place strategy marker.
Below, Leveticus and Mr. Ngaatoro continued their deathmatch, which looked a whole lot more threatening now that all Waifs were gone.
Despite me putting all the effort into killing Mr. Ngaatoro early in turn, Leveticus only managed to score a weak damage against the henchman. In response, Mr. Ngaatoro beat the old man down to two health remaining. When did they start this game of chicken? Turn two?
Anyway, an honorable mention goes to Hopeful Prospect. He took one shot at Leveticus that missed, and got damaged because of it. And he lost his remaining three health points just because of activating. Poor guy.
Scores continued with a 5-5 tie.
Turn 5:
Leveticus finally scored his kill, and still had action points to place a scheme marker for Protected Territory.Rusty Alyce tried to attack McCabe twice, but neither shot hit home. Using the rapid fire felt a bit useless as Sidir still had five health remaining, but I still decided to go for it. And a severe it was. Way too late, but at least I got another kill.
Rough Rider starts shooting at Scavenger, who bids his time to figure out what to do. For sure he'd not stay in enemy table side, though. Except... he did. Just not in a way I expected.
Lucas McCabe activated and placed a scheme marker on centerline, and started shooting the Scavenger. Double moderates on both attacks were enough to score a kill.
So, now we can add summary execution of prisoners to the long line of Lucas McCabe's heroic actions. In our games that guy has been so beyond abhorred in his moral choices that I should compile an actual list.
Anyway, we ended game there because Scavenger was the last part able to affect game state in any meaningful way.
It was a hard fought 7-7 draw when both crews scored full points from strategy, and everything else but end condition of Take Prisoner.