Friday, March 22, 2024

Jossittelua

 A 50ss game of Malifaux on Vassal.

Strategy: Standard Stuff the Ballots

Schemes: Ensnare, Espionage, Protected Territory, Outflank, Let Them Bleed

My list:

Sebastian Baker & Copycat Killer
Madame Sybelle
Bete Noire
Carrion Effigy with Fate
White Rabbit Co.
Bone Pile
2x Dead Dandy

Pool: 6
Schemes: Ensnare, Protected Territory

Opponent had:

Charles Hoffman & Mechanical Attendant
Melissa KORE
Joss
2x Hunter
2x Watcher
Medical Automaton

Pool: 4
Schemes: Espionage, Let Them Bleed


Turn 1:

First turn was rather slow for Resurrectionists - I proceeded to mine the strategy markers close to my deployment witch scheme markers for a potential Ensnare end condition. For that reason, both Dandies, Carrion Effigy and White Rabbit hadn't moved much beyond deployment zone. White Rabbit sew a hat for Madame Sybelle. 

Seamus carved a Mourner from Madame Sybelle, and the trio was closest thing to strategy marker in the center.  Bone Pile was a little further away not figuring out what to do. 

Farthest flanks were held by Bete Noire (left) and Copycat Killer (right), with Bete Noire charging a Watcher that had flown within her walk+charge reach.

Augmented had a Watcher on both flanks. Melissa and a Hunter supported by Medical Automaton were closing in from the middle of center and right ballot, and the rest were in the middle with Hunter and Joss in the frontline.

Voting in the center looked like it would become a hot topic next turn.


Turn 2:

Dead Dandies finished solving their identical murder mysteries at my side of ballot boxes. One Dandy went in the direction of rightmost ballot that had been claimed by Medical Automaton and Watcher. Another Dandy was sewn a fancy hat by White Rabbit. Rabbit went to remove a destructible box for moves next turn.

Bete Noire wasn't able to kill the Watcher on left with a single strike, so she couldn't fulfill his duty as a citizen just yet. 

Before Mourner was killed by plethora of Augmented action points, Seamus used his entire activation to drop a scheme just past the center ballots, take Mourner by the hand and drop two votes in the center. I would have certainly liked to do other things with Seamus, but I had messed up with Madame Sybelle by charging Joss and then hitting him again. I had originally planned to interact a scheme close to Joss. 

Fortunately Joss wasn't able to land his hits on Madame Sybelle - that irreducible damage track sure is scary! - only one weak damage with critical strike came in. 

One Hunter engaged Bone Pile, and another leaped on Seamus and used deadly pursuit to go and engage White Rabbit and Dead Dandy. 

Carrion Effigy healed whatever damage Hunter had done to Bone Pile.

Scores went 2-1, with lead for Resurrectionists from revealing Ensnare.


Turn 3:

Madame Sybelle popped her aura and injured Joss heavily. After that opponent got totally fixated on killing Madame Sybelle. Joss, Hoffman, Melissa and even a Hunter that disengaged from White Rabbit and Dead Dandy all took their shots. Keeping Madame on board took all of my remaining soulstones, but she was left standing with two health. Undivided Attention and Alone in the Dark trigger on Urban Legend helped there immensely, although I don't think even a single point of damage was done via distractions. 

In the center, Seamus had put up his aura, placed a vote and a scheme marker.

Bete Noire dropped a scheme to left and placed her vote. White Rabbit and a Dead Dany were slowly, so slowly getting past the center line. 

Second Dandy went to place a vote on rightmost ballot before getting engaged by Medical Automaton. Since it looked like even fight, Watcher just dropped a scheme out of Dandy's LoS and another vote to the ballot. 

Effigy turned into Emissary tried to relieve Dead Dandy in melee with Medical Automaton by rotting and rending in their general direction, but failed to accomplish anything. Even bonus action failed because of no cards left to cheat.

Hunter and Bone Pile continued their less-than-lethal duel, and suddenly we were looking at the end phase. 

Bete Noire had scored me second strategy point for a lead of 3-1.


Turn 4:

Guild got the initiative, and Joss butchered Madame Sybelle as expected. It took only one strike, and as such Joss got some extra time to scribble his vote to the ballot. I made the mistake of activating Seamus first, taking Hunter by the paw to get a charge lane at Joss. Only one attack hit Joss and dealt minimum damage, so the henchman was still alive at one health. Mechanical Attendant was able to heal him for two.

What I should have done was to activate Carrion Emissary and put up Aura of Decay and go and charge Joss so even if it fails, Joss wouldn't be able to heal.

Fortunately Emissary was able to kill what remained of Joss with a single strike though, so there's that. 

Melissa charged and started shooting Carrion Emissary, bringing it down to two health remaining. This forced Bone Pile to stop scratching the chrome paint of Hunter and disengage to throw a healing bone for Carrion Emissary. 

Having now activated just about every model I could use for votes in the middle, Hoffman was left free to stuff his own stack of votes to center, resetting the points. Last action was an attempt to attack Carrion Emissary, but no hits were scored. 

Copycat Killer blasted Medical Automaton with half-pint flintlock, dealing a severe damage and bringing the automaton to one health. But the minion activated next, healed itself for two and tried to perform a surgery on Dead Dandy. Dandy did not approve and spanked the tiny robot dead with a single well placed hit with fancy cane. After violence, Dandy flamboyantly dropped his vote into the ballot. Watcher, however, claimed that box and came to engage Dandy.

Dandy on the left insulted a Hunter and charged it to engage. This forced Hunter to disengage, so it wouldn't be able to interact this turn. I had high suspicion opponent got Espionage for one of his schemes. 

Another Hunter that had been engaged by Bone Pile was now free to move and vote at Resurrectionists side right ballot.

I had become a little carried off with the Dandy beating R2D2 and spent all cards from my hand, so to score Protected Territory this turn White Rabbit had to make a hat to happen. After Bete Noire ran to Guild side left strategy marker, White Rabbit Co. concentrated and sew a hat for Bete, and walked to the same strategy marker. 

So, opponent was able to deny me a third strategy point, and got the second one himself. However, Resurrectionists scored Protected Territory for a total of 4-2 lead for Resurrectionists.


Turn 5:

We decided to play until game was clear. My first activation was to run Dead Dandy to engage Hunter, which already made scoring strategy point difficult for Guild. Melissa shot off Dandy's hat, but the gent stood still. 

Emissary went to engage both Hoffman and Mechanical Attendant. But when second Dead Dandy succeeded in removing opponent's scheme marker on centerline, we called it quits. Almost. We realized opponent might try to peck a point of damage in to Dead Dandy for Let Them Bleed end condition.

Resurrectionists got 5 or 6 points, while Guild might have scored 4 in best case scenario.



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