So, a four player game of Dungeon Lords, which is a rare treat.
And the nature of this game alters drastically once you actually hit four players. The one random NPC dungeon lord makes handing orders so much easier - plenty of times someone got left without a fulfilled order. (Well, I consider around four times "plenty" in Dungeon Lords.)
We got a curious statistical anomaly when there were no wizards on the first year throughout.
Speaking of statistical anomalies... Once again a random event was Well Hello Ladies, I'm Back, which puzzles me. This comes up so often now that every second card of the deck must be the three paladin variant, no matter how long you shuffle.
Two players got some extra challenge, and most importantly - both paladins went to jail. Can't say the same for the rest of their team.
Scores ranged from -3 to around 20, so that was a tad greater spread than usual. The negative points player had the misfortune of a total of two plagues and two annoyed letters, plus nearly their whole dungeon conquered thanks to dwarven paladin and priests to heal for six points of damage.