Few days back I played the card game Citadels. We had six players.
It was a fun game, though I don't usually like 'deck building' games all that much. But the mechanics were interesting with the changing leader types.
However, the game seemed to suffer from the usual syndrome associated with game translations: rules were somewhat ambiguous and bogged. A lot of judgement calls had to be made with conflicting and/or weird card interactions.
The beginner's luck almost kicked in when I scored 29 points and the winner 31.