Thursday, January 22, 2015

"We ignore your Hollow threats"

Tuesday I played a 50 point game of Warmachine.

We were testing Steamroller 2015 around, and my list was:

Void Seer Mordikaar
- Bronzeback Titan
- Archidon
- Basilisk Krea
- Cyclops Shaman

Minimum unit of Beast Handlers
Maximum unit of Praetorian Swordsmen + Unit Attachment
Maximum unit of Cataphract Cetrati
Tyrant Commander & Standard Bearer
Aptimus Marketh
Void Spirit

Objective: Stockpile

I guess I'd take the Bunker for Mordikaar in a real tournament list, but it'd felt rather unfair to pick the Bunker as I knew I was facing Cygnar. Anti-KD effect felt remotely useful, and the stand up for free in control phase seemed worth a try with Hollow. Turned out it was completely useless idea, since Hollow unit wouldn't ever be within 4" of the objective - and on top of that I had taken Tyrant Commander into my list anyway, who makes things stand up. Oh well.

Opponent was playing:

- Stormclad
- Ironclad
- 2x Hunter

Maximum unit of Nyss Hunters
Lady Aiyana & Master Holt
Journeyman Warcaster
Arlan Strangewayes
Alten Ashley
Gorman di Wulfe
Lanyssa Ryssyll

Objective: Arcane Wonder

Scenario was Incoming, and Cygnar started play, so that was bad news straight from the beginning. First picture is from the end of Skorne turn 1. Full Tilt is on Ironclad and Arcane Shield on Stormclad. There were no surprises from Skorne in terms of spells - oh, wait. There was! Hollow was on Praetorian Swordsmen and Basilisk Krea, Cyclops Shaman and Mordikaar himself had cast Paralytic Field. But this is first time in recorded history when I use Banishing Ward pre-emptively. Not that I've used it as a poor man's Purification many times, either. Mordikaar cast it on Bronzeback Titan so that it'd be protected from Kiss of Lyliss.

Turn 2 Nyss Hunter run to engage Skorne front line. Was Mordikaar being pushed away from scenario game? What a disgrace! The picture puzzled me greatly, but I think I forgot to take a picture at the end of Cygnar turn 2, so Void Spirit and Cyclops Shaman have already activated.

Hunters shoot Archidon and a Cataphract Cetrati. At least I think the other Hunter shot Archidon, but the damage could have come from Alten Ashley, too.

Void Spirit runs to cause a command check on Nyss Hunters, but they pass.

Cyclops Shaman takes aiming bonus and stares Cylena Raefyll very dead. If a look could kill... well, it just did. I should have activated Shaman first, though. Getting scared would have been more likely, then.

The rest of Nyss Hunters fell to attacks made by Praetorian Swordsmen, Archidon, Cetrati and even the Basilisk Krea. Oh, and add in the Tyrant Commander too. Def 15 could have ruined my game here, but luckily it didn't. Only a few surviving Nyss could have delayed some of my forces an additional turn. But that's iffing there.

Aptimus Marketh cast Ghost Walk on Bronzeback Titan, who afterwards charges even more Nyss. I had to get something to the zone to contest it.

Mordikaar uses feat, giving +3 Def and Poltergeist to all but two or three Praetorian Swordsmen who were away from the control area.

Turn 3 most attacks made by Cygnar missed their targets. And since one Praetorian Swordsmen on the enemy zone stubbornly refused to die, nobody would start scoring points just yet. Gorman tries to throw some black oil at maximum range, hoping for a lucky deviation. Much to my relief the oil eventually landed nowhere.

Ironclad attemps to tremor Bronzeback down, but rolls 5,1,1 or 4,1,1, barely missing. That one could have had a drastic impact on the game. Especially if either of us would have remembered Cavalry Charge +2 bonus, meaning the attack would have hit. Perhaps the warjacks could be converted to ride on a horse, so it would a be a little easier to remember?

Then Bronzeback brutally mauls the warjack down with just initial attacks, and with Train Wreck on it even ate one of the few remaining Nyss Hunters.

I think Aptimus Marketh cast Ghost Walk on Cataphract Cetrati, who then charged. Well, only one of them did, and the rest just ran. Hunter loses melee weapon as a consequence. I didn't really have anything more I could have thrown against Hunter, so nobody started scoring scenario points, again.

Void Spirit charges Gorman di Wulfe and causes command checks on a bunch of solos. Lanyssa Ryssyll fails her command check. But this is just me bragging here. She died to blast caused by Void Spirit and successful decimation of a living enemy.

Praetorian Swordsmen soften up the Hunter on left, and enraged Archidon with Lightning Reflexes on finished it. Archidon sprinted to a position I hoped would be more threatening to Kraye next turn - and in case Stormclad decided to charge 13" + reach, Bronzeback would be able to charge it next turn.

Turn 4 first scenario point is scored by Kraye, as Stormclad and the rest of Cygnar's army clears their friendly zone. The last remaining Hunter doesn't ease the situation on Cygnar's part at all when it missed objective with armor piercing attack.

The Hunter in question is then wrecked by Cetrati, and Mordikaar enters the zone. Praetorian Swordsmen and Archidon try to do something to Stormclad, and if I remember right the melee arm dropped dead.

Turn 5 Cygnar has pretty much lost the game, and after "all in" assassination attempt at Mordikaar with three Fury for transfers, we stopped playing.

It was a tough match-up for Kraye. Additional defense from Mordikaar's feat blunts most alpha strikes and in case of Kraye who mainly plays with alpha strikes coming even from another game table. That's how fast his warjacks are. But still there were some moments where the tide could have turned - most glaring being the tremor failing to knock Bronzeback down - even when it should have.

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