Tuesday, August 15, 2023

True Vendetta

 A 50ss game of Malifaux.

Strategy: Wedge Guard the Stash

Schemes: Assassinate, Vendetta, In Your Face, Secret Meetup, Hidden Martyrs

My list:

Molly with Grave Spirit Touch & Necrotic Machine
Rogue Necromancy
Carrion Emissary
Forgotten Marshal with The Whisper
Bone Pile
2x Crooligan

Pool: 5
Schemes: Hidden Martyrs (Bone Pile & a Crooligan), Vendetta (Emissary on Arik)

Opponent had:

Von Schill & Trunk
Arik Schöttemer
Hannah Lovelace
2x Freikorps Librarian
2x Freikorpsmann

Pool: 6
Schemes: Vendetta (Arik on Carrion Emissary), Assassinate

Turn 1:

Looks like I somehow managed to get over 50% of the models hidden behind terrain in the first picture. Oh well. 

Various blast abilities of Freikorps seemed rather scary, and Asami had taught me earlier a lesson or two about clumping my crew in wedge deployment. So, instead, I clumped my models during activation phase. 

Crooligans had deployed to far left and right. Non-martyr Crooligan was further up the board on the left, so close that a Freikorpsmann and a Librarian went to hunt him. Librarian gave one heck of a lecture to the Crooligan and flipped moderate damage of four despite negative modifiers with ancient words. Had the kid been alive, he'd probably have been a goner after that.

Neither my hand nor the cards with Whisper gave a summon option for Forgotten Marshal, so it just walked and concentrated. Arik came to blast him with that absurd shockwave 3. 

Carrion Emissary who had Vendetta on Arik had already activated earlier to make some zombies for blasphemous rituals and whatever Bone Pile wanted to do with them. Still I considered it worthwhile to start softening up Arik. Rogue Necromancy managed to make Arik slow, and Molly told the henchman a staggeringly disturbing story. I bought the Masks with soulstone, because I wanted to lock Arik in place for Vendetta.

Then Arik was healed back to almost full health, and given assault shield. Damn... that Vendetta was going to be tough to score.

Von Schill himself, on the other hand, nearly killed Rogue Necromancy with just two shots. The beast went to one hit point, so I had to commit both Necrotic Machine and Bone Pile to heal it. Now there was a nice blob of both my healers, master and a tanky beater in the middle. 

Turn 2:

Slow and staggered Arik stayed put. However, I needed to wait for opponent to empty his hand a little for some additional disturbing stories.

Forgotten Marshal was able to summon a Night Terror, although Arik's Gravity Well forced me to place it behind Forgotten Marshal so that when it discarded a card via calm their madness and pushed, Night Terror had to do so through Forgotten Marshal. 

Freikorpsmann to the left killed Crooligan with a revolver shot. Maybe the kid should have listened to what Librarian had to say, I don't know. That shot just seemed unnecessarily brutal. Summoned Night Terror tried to avenge the Crooligan, but didn't.

I think it was another Freikorpsmann that shot a Mindless Zombie dead.

Finally opponent had played enough cards, and Molly could start telling stories to Arik. She did that twice and brought Arik down to one health remaining. Idea was to force opponent to heal the henchman, and then come and shoot the vendetta point with Carrion Emissary.

But... opponent didn't. So I couldn't activate Carrion Emissary.

Von Schill was shooting Molly, but she had astonishing luck with soulstones blocking the damage. Martyr Crooligan started to run towards opponent's right strategy marker to offer herself as target practice, but nobody was interested in her.

Finally opponent started healing Arik, and Emissary was able to try its shot. But thanks to assault shield, it needed a severe to score even a single point of damage. As expected, that did not happen. At least Bone Pile managed to break Arik's assault shield, still with zero damage being dealt. 

At least Carrion Emissary was able to deny a strategy point for Outcasts, so scenario went to 1-0 lead for Resurrectionists.

Turn 3:

I considered that I needed to remove Arik's assault shield before I could realistically charge Arik with Carrion Emissary and deny heals for the rest of turn. So, Rogue Necromancy charged Arik and managed to wreck the upgrade. And then Schill's totem just put it back. Will this never end?!

Von Schill shot Bone Pile down to one health, and I think it was one of the Freikorpsmenn who shot Necrotic Machine off the board. Yikes. There went most of my healing capabilities. 

Bone Pile removed a mine field that Arik had set up and buried itself. The second martyr, Crooligan, went to enemy right marker to hopefully lure somebody to kill her. Didn't work. 

Night Terror managed to kill the other Freikorpsmann on the left with a lucky Red Joker on damage. So it was the first kill for my crew. Not the last this round, though, when Molly told horrific stories to the second Freikorpsmann who just couldn't handle them and died. 

Despite all of my efforts, eventually Carrion Emissary just had to walk and charge Arik and hope for a moderate damage to get through shielded. Still no such luck.

One of the Librarians tried to shoot the martyring Crooligan with a rocket launcher, but missed. 

Marshal summoned a Rabble Riser, whose contributions for the turn were negligible. 

Both players get a victory point from strategy, but there were still no schemes revealed. Resurrectionists had the lead at 2-1. 

Turn 4:

Carrion Emissary finally scores the required point of damage for vendetta. 

Von Schill and Hannah maul Molly rather badly - in fact down to one health remaining. Can't have luck with damage blocks without soulstones. 

Molly unburied to martyr Crooligan and regenerated back to three health. She took a walk towards action, but then I realized I could deny a point from assassination by running her as far from everything as possible. Although this meant that she'd contribute nothing on last turn.

Since Librarians couldn't heal Arik, they kept spewing ancient words at Carrion Emissary, with not much of a result. Emissary had taken four points of damage, so any damage in by Arik would have given vendetta for Outcasts. But in the end, damage was zero.

Despite heal negation aura, I couldn't remove Arik even with combined efforts of Emissary, Rogue Necromancy and Forgotten Marshal. 

Summoned models were teasing one of the Librarians in back rank, but their accomplishments weren't all that impressive. But at least Bone Pile, who popped up from dead Crooligan's body, went to get my third victory point from strategy. 

Scores went to 4-2 for Resurrectionists when both players got one scheme and Ressers got their strategy.

We didn't play the last round. While Outcasts had a chance good enough chance for a draw, so had Resurrectionists in getting either Hidden Martyrs reveal or end this round.

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